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I'm sad that mouse movement will be removed because I believe it helps skillful players display even more of their expertise and their bullet-fast...
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[MEDIA] super kawaii girl at 6.20 for u <3
Y E S
It's not our fault we have standards and you don't though...
Change it back. D:<
"What this community barely learned in 3 years is providing constructive feedback instead of the rivers of useless QQ we get every week everytime...
PA pls decide playing sorc is an exploit <3 I buy perlz
It would be nice to note that another WIDELY known "feature/exploit" is swapping characters whilst diving to replenish breath... I wonder when we...
I'm not doing nodewars or sieges and I want this feature back. Getting stuck on fences? Not anymore. Jumped off the road to a river? Not anymore....
If I remember correctly, they also said something about using capital i's and small L's in sequence being against the tos and reportable, for...
When can we see the bans of the people that exploited this "exploit"? Do you play the game? Iirc you were in the horse discord way back when....
Remove mouse movement from the game then.
I also find it funny when people choose to be a punchbag that don't "whine" or complain about anything no matter what it is or how absurd. :> but...
Idc? If you have a problem with people "whining" don't come to the forums? And what they seem to ban as exploits seem pretty impartial :)
Ok. remove mouse movement then. it can be exploited by classes such as wizard and witch (amongst others). Also, tp redirect via quickslots seems...
It was programmed in by the developers. It was there for you to explore and find, JUST like many animation cancels that were never explicitly...
If these devs don't know and don't test anything they put ingame that's their problem. They put mouse movement in the game and it was known for a...
Delete mouse movement if you're gonna limit it to battle. Actually, just outright delete mouse movement.
If using mouse to move for the horses is an exploit, then it's an exploit when classes use it to redirect teleports, dashes, movements,...