I could have sworn there was an open world aspect in their horrendous alpha test, but whatever. Still not what killed the game and only one game by a crap company is what you are harping on about. World of Warcraft, EverQuest Online Adventures: Frontiers, Everquest, Everquest 2, Age of Conan, Anarchy Online, Final Fantasy 11, Final Fantasy 14, Secret World, Secret World Legends, Elder Scrolls Online, Champions Online, DC Universe, City of Heroes and Villains, RIFT, Atlantica Online, Drakensang Online, Dragons Prophet, Dungeon and Dragons Online, Fire Fall, Guild Wars, Guild Wars 2, Lord of the Rings online, Mabinogi, Marvel Heroes, Neverwinter, Phantasy Star Online, Priston Tale, Ragnarok Online, Runes Of Magic, Shin Megami Tensei Imagine, Star Trek Online, Star Wars the old republic, Vanguard, Wildstar, etc Still got ALLL these and more to prove my point. PvE Is never what kills a game. Balance with PvP is always what kills a game because it's a constant yo-yo game of buffing and nerfing. No one ever complains that X class killed y NPC too fast. It's always X class does more damage than mine. They're over powered in arena NERF them! You'll have the occasional X class solo'd the raid boss nerf but that is an expected nerf that goes overall well with everyone. This sentence sounds like something I'd expect from a Russian bot on a Trump video. Random use of abbreviated game terms plus "That game" Which one?