First of all, I'll start by listing some numbers. I made a guide for the most efficient ways to get items for T9 awakening attempts: https://community.blackdesertonline.com/index.php?threads/acquiring-t9-items.80874 Now then, we don't know what the exact success rate is, but based on a community effort we have a hunch it's pretty darn low: https://docs.google.com/spreadsheet...K60BezDDD6RuxEITMi2ORlaGT8/edit#gid=790146511 (I suspect the success rate is even lower than this because we have almost all successes on record, but not all fails) If you try to be as efficient as possible, you can expect this kind of time commitment (note that these hour counts are lower than they should be as they do not count in the time spent getting Earth and Wind Shards): 3% success rate means spending 201 hours over 5 months on 30 attempts for a 60% chance to get at least one T9. 2% success rate means spending 335 hours over 8 months on 50 attempts for a 64% chance to get at least one T9. 1% success rate means spending 670 hours over 16 months on 100 attempts for a 63% chance to get at least one T9. Short summary: right now T9 awakening is only for crazy people. The RNG involved means some people will get absurdly lucky and get it within 10 attempts, while other people will do more than 100 attempts and still don't have a single T9. I know T9s are supposed to be rare, and I'm not arguing for them to get easy to get. But I think the process should be improved. Specifically, there's only a few effective ways of getting T9 items (Kama dailies, farming, and marketplace), and repeating this over and over again is tedious. And it's painful if you're an unlucky person and you end up doing 50+ attempts and still keep failing. I've got 2 ideas which would make it less frustrating: Add a fail stack system I think it should work like this: keep track of how many failed attempts there is on a horse (this can be tracked by adding a new horse skill, the same way courser training is tracked). Below 50 fails, this has no effect whatsoever. 50 fails and above, you'll have an increased chance of success the more fails you have. Eventually this stacks high enough that if you fail 99 times, you're pretty much guaranteed to get it the next attempt. This is to prevent people from losing their mind if they're being extremely unlucky after spending 500+ hours getting T9 materials. Add a super rare item which increases success rate for one attempt Like Cron Stones, this would be an optional thing to add for one awakening attempt (and it would be consumed after that attempt), but the item is very, very rare. And the item is something you can get when breeding horses. Let's say you have a very low chance of getting one when breeding two T8 horses. Right now, T9 awakening isn't really designed for horse tamers in mind. The best ways to get T9 materials have nothing to do with horses. But this would be a good way to add a more reliable way to get a T9 horse specifically for people who spend a lot of time taming and breeding horses.