I hope that the BDO staff and players all listen and provide constructive input. I believe a couple things about fairies in BDO are lacking but today I will provide two specific suggestions. I believe these suggestions would be truly beneficial to all BDO players and the fairy system as it would gain depth and value. 1) Create a secondary fairy slot for each player family Functionality: The ability to summon a total of two different fairies for each family. Why, and how does this help? This would add more relevance to the fairy system as a whole. Also this allows for players peace of mind while getting their first fairy and not worrying about having to do away with all progress made on the fairy. This makes the fairy building process less punishing as well, for example: This allows players to save a Tier 2 or 3 fairy they've worked on for a potentially long time, while working on a T4 Fairy. Choosing when to start and stop that progression. This also gives the player potential to build a lifeskill-focused fairy or a combat-focused fairy. Implementation: The second slot could be automatically unlocked from current means. I think it would be acceptable for it to have a quest in place in order to unlock the second slot for your family. Using the current fairy UI you could also add a bar to the top that showed the icons of your two fairies and also are used for selecting which to summon. 2) Allow Fairy skill [Miraculous Cheer] to auto-equip last used potion Functionality: If player inventory contains the last potion used by the Fairy's skill [Miraculous Cheer], auto-equip the most recent skill settings. Why, and how does this help? This gives quality of life to the player and it just makes sense to have. This also helps avoid the the annoyance of having to re-click the same settings multiple times in one play session simply because your inventory ran out of potions and potentially avoiding unnecessary player deaths. Implementation: While this mechanic is in use, it could have a visual indicator of a persisting greyed out potion in the normally used slot. Flavor text on this is optional as players will (or should) already be familiar with the potion icon. This skill has it's own UI so I think it is fair that it should have a checkbox or something that allows players the option to activate this feature (suggesting this to avoiding overpopulating the game settings windows). Players, staff; Please let me know what you think.