Grab is the strongest cc in the game currently with no real counter aside from RNG. i-frames can help you AVOID them but not all classes movement/i-frames are created equal. i-frames behave similarly with every other cc in the game so in this regards it's simply just a universal rule to the trial and process of securing kills and in such a case grabs are advantaged in not being exclusively countered. With that being said all classes should have a grab similar to how all classes were updated to have a block. It allows for a more fair opportunity cost across the board and makes things less complicated when balancing around it. It would also equalize and make more fair very one sided matchups that currently exist in the game (Witch vs Warrior immediately comes to mind). The grabs wouldnt be the best one could offer however. simply a decent standard, quick, average range with no protection on it, on a moderate CD ( something like 9 seconds or so). Thoughts?