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All classes should have a grab

Discussion in 'PvP' started by Nexius, Jan 10, 2019.

  1. Luxea

    Luxea Ranger 62

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    No. Not all classes should have a grab, nor do all classes need one. If you are fighting a grab class, it's common sense to iframe away from an approaching grabber or at least trick them into grabbing you while you are on iframe so that you don't get grab. That's how you counter grabs. Other counters include simply walking out of range of a grab. Stahp being bad at this game.
     
    AZzalor and Tvvin like this.
  2. MikeyMutz

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    Agree all should but that would make sense and bdo isn't a senseable game they make classes unfair on purpose so people reroll to them and waste their money on rerolls.
     
  3. Kusaragii

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    Lol.. Musa, Maewha and Sorc with grab.. that would just be another level of cancer.
     
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  4. mickey3333

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    So you want a class that can spam iframe like sorc or rocket Super armor to you unchallenged like musa then grab you?

    GET A WORKING FUNCTIONAL BRAIN!
     
  5. Jupto

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    I am sorry, i like them to disable All grab skills in PvP! Make them all not work.
     
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  6. PancakeRift

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    Learn to play around them. Slower classes need grabs...
     
  7. Noixi

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    Another QFT.

    Personally, I'd rather have an anti CC ability for wiz. I'd gladly unspec the wiz grab for an anti CC mechanism.
     
  8. BboydD

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    Nice idea but such as the S block, the "common grab" doesn't have SA FG or iframe and have a slow animation to be balanced
     
  9. AZzalor

    AZzalor Hyneria Maehwa EU

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    Some classes would be insanely op if they had a grab.
    For example a sorc...she's dancing around you with the iframes and randomly grabs you between them. You can't even see it coming.
    Musa/maehwa...they dash up to you and you have no way of getting away or dodging that engage -> ez grab

    A counter to grabs would be better, but we already have iframes for that. Just means that you gotta use your iframes wisely and don't spam it. It's just that every class needs at least one reliable iframe for the use of dodging grabs.
     
  10. Kayray

    Kayray Tenebrarum Musa 62 NA

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    Just make grabs slightly worse. Ehats with this new trend of operaing the fuq out of every mechanic?
     
  11. Vieilan

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    Just remove sa from all grabs. They did it to ninja so just a few more to go. No need to tweak grabs after that
     
  12. Alrikmerc

    Alrikmerc Grimmdhal Tamer 61 NA

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    Agree with most here. No grabs for everyone.

    Witch doesn't need it either.

    if they change anything about grabs, it should be to make Striker's happen instantly so that they can remove SA from it. Even then, i still don't think it's necessary.

    Know your match ups.
     
  13. Kurtferro79

    Kurtferro79 Maehwa 62 EU

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    Grab should count 1,5 and maybe balance, down smah and air 0,3, some class need 1 iframe more for counter grab and other need less iframe like a sorc.. other need less dmg like witch and ninja, other need fix on accuracy like striker and other pets..

    the game is balanced by dogs
     
    #33 Kurtferro79, Jan 16, 2019
    Last edited: Jan 16, 2019
  14. Elsaxual

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    remove grabs, or should only be use able during a combo, or make frontal guard able to counter it, every class got some other cc skills so grab shouldnt even needed for any classes.
     
  15. PancakeRift

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    Wrong
     
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  16. Papade

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    I think musa/maewha need a grab immunity ability that lasts say 5-10seconds with maybe 2-3min CD. So that they can at least go in against people who sit in block, and break their shield.
     
    #36 Papade, Jan 18, 2019
    Last edited: Jan 18, 2019
  17. PancakeRift

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    lol why? They can safe CC their targets with their horn bows at a distance. Coz they have such a high gap closer they can profit off of it 100% of the time it lands. Not to mention they have some of the hardest hitting burst in the game...

    Nibba you crazy
     
  18. Papade

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    You do realise cc from horn bow don't go trough block like a grab does right?
     
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  19. PancakeRift

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    Grabs are to counter block spam.
    Ranged CC you cant do anything about but stand still and block if you are a class that has no I frames.

    This is why Musa can be rather OP in 1v1's. If they arnt overly aggressive they force the opponent to be aggressive and they can capitalise on that with the horn bow.

    Not to mention how much damage Foul Play does...
     
  20. Papade

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    Heh, warriors for example, have the same ranged CC as horn bow with their throwing spear.

    They can also sit inside block and wait for opening.

    And they can also sit in block and wait for grab opportunity.


    This causes a deadlock, you understand what i mean by a deadlock?

    Edit: a deadlock is a state in which each member of a group is waiting for another member, including itself, to take action
     
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