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Crash everytime after launch, Cant play anymore

Discussion in 'Technical Support' started by The Suspect3d, Aug 24, 2017.

  1. The Suspect3d

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    A video of exactly what happens. Support doesnt seem to be helping me so im turning to you guys for help! pleaseee
     
  2. Samabae

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    I have this exact same problem, except my game just closes immediately on the Pearl Abyss rather than coming up with the not responding message.
     
  3. The Suspect3d

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    yh thats what usually happens to me too, i didnt even get to click on the not responding bit anyway, that seemed to ctd too haha
     
  4. Shenya

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    Can you turn whatever setting it is that has the nvidia stuff come up? I don't get that on mine, and I can't help noticing, that it times pretty darned well to when the nvidia messages start spamming.

    You may have already tried this, but is only thing I can think of from watching the video. Great job btw, nothing left to the imagination about when or why it happens. I hope you get it fixed!
     
  5. The Suspect3d

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    unfortunatley still nothing. Ive read alot about programs that stop this anti cheat but ive completely removed nvidia programs and no improvment. trial and error testing i guess haha *cries*
     
  6. Akeno

    Akeno Sorceress 62

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    Have you tried reinstalling your game or setting your security software to trust the game or making sure your proxy settings are off?
     
  7. kakodaimonos

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    Take a look at the Windows Event Logs. Might be something of use there.
     
  8. The Suspect3d

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    Yes i have indeed. multiple times actually. as you can imagine redownloading the entire game isnt fun haha. Nothing in event logs that stands out either.
     
  9. The Suspect3d

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    update: having gforce share disabled and razer synapse process tree terminated, the pearl abyss logo finishes, goes to a black screen then crashes
     
  10. The Suspect3d

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    17-08-29 14:59:58 0x18AC-00-6 eErrNoStaticStatusInvalidValue(The setting is invalid.): (23085)=>날씨액터 정보를 캐릭터 정보에 링크할 수 없습니다!
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (SendFactory):bufferCount(1000),bufferSize(100)
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (SendFactory):bufferCount(500),bufferSize(1024)
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (SendFactory):bufferCount(500),bufferSize(8192)
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (SendFactory):bufferCount(100),bufferSize(16384)
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (PublicFactory):bufferCount(10000),bufferSize(200)
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (PublicFactory):bufferCount(1000),bufferSize(8192)
    17-08-29 14:59:58 0x18AC-00-5 eErrNoVariableFactoryGrow(Variable POOL is growing.): (PublicFactory):bufferCount(800),bufferSize(16384)
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-25_2_-25_0_0/3551)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-25_2_-25_1_0/3552)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-36_0_0/3511)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-36_1_0/3510)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-36_2_0/3509)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-36_3_0/3507)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-36_4_0/3508)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-36_7_0/3506)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-39_0_-37_0_0/3505)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-35_0_0/3517)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-35_1_0/3519)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-35_2_0/3518)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-36_0_0/3512)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-36_1_0/3513)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-36_2_1/3514)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-36_3_0/3515)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-36_5_0/3516)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-37_0_0/3503)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-40_0_-37_1_1/3504)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-41_0_-36_1_0/3502)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoHousingStaticStatusNotExist(There is no fixed information for the house.): Household(HH_-41_0_-36_4_0/3501)=>캐릭터정보가 없습니다! 단, 제작단계에서는 맵데이타는 있는데 엑셀에는 등록되지 않을 수 있다!
    17-08-29 14:59:58 0x18AC-00-1 eErrNoStartService(Good luck!): ^^
    17-08-29 15:00:00 0x1DF8-00-1 eErrNoThreadIsRunning(Thread is running.): Any(7672)

    This is part of the log as it ends abruptly, don't know if its any help
     
  11. The Suspect3d

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    still no improvement, any more suggestions?
     
  12. The Suspect3d

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    new patch for bdo released today and fixed my game!! Thank you GM'S!
     

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