Source from SEA patchnotes : https://www.sea.playblackdesert.com/News/Notice/Detail?boardType=2&boardNo=2449 " [Developer's Comment] We are reviewing character balance so that every character will equally be efficient when it comes to defeating monsters which takes a big portion in playing Black Desert. Skill balance for Witch and Wizard class has been adjusted as part of the character balancing. " " [ Developer's Comment ] Characters would make a cheering motion when obtaining a high grade item, and they would become invincible during the cheering motion while the character was fighting monsters. However, we decided that this invincibility effect should only be applied in PvE since this can be used as an exploit during PvP which was not what we intended. Now the invincible effect during the cheering motion will be effective only for PvE. " " [ Developer's Comment ] The Archaeologist's Map and Lafi Bedmountain's Upgraded Compass take a lot of time and effort to complete. Though many Adventurers wanted more clear Crafting hints, it was difficult to implement any changes, considering all the time and effort the past adventurers went through to complete these items. Also, in the past, the item combinations were more important yet now Adventurers are more focused on obtaining each piece. Therefore we had to be very careful about making any changes. After considering many different options, we decided to make each item piece identifiable through their different shapes. " There is a bunch more developer comments on other changes aswell, PA finally started listening to community suggestions on how to make the game a bit better. Though the end of the tunnel is still far ahead.