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[E3] QA Developer Conference of Pearl Abyss

Discussion in 'General Gameplay' started by Keldorn, Jun 15, 2018.

  1. Keldorn

    Keldorn Tamer EU

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    from invenglobal.com
    ----------------------------------------------

    Make the game fun.

    This is what Dae-il Kim, the chairperson of Pearl Abyss, told the developers to do when the company was developing Black Desert Online. This simple and straightforward statement became the basis of the game that is now a global success. Black Desert Online has been translated into 12 languages, and is being played in 150 countries.

    On June 13th, Pearl Abyss had its first developer’s conference at Regal L.A. Live Stadium, Los Angeles. The conference, titled “Into the Abyss”, was held for an hour and featured a congratulatory speech from Microsoft and Samsung, a demo video of Black Desert Xbox, an introduction to Minh Le, who will be the core developer of Pearl Abyss’ new game, and a Q&A session with the devs of Black Desert Online.

    A lot of people came to the conference to try Black Desert Xbox, watch the videos that Pearl Abyss had prepared, and participate in the Q&A session with the devs. Below are the photos taken at Pearl Abyss’ conference at E3 2018 along with the Q&A with the devs.

    A lot of people came to the conference to try Black Desert Xbox, watch the videos that Pearl Abyss had prepared, and participate in the Q&A session with the devs. Below are the photos taken at Pearl Abyss’ conference at E3 2018 along with the Q&A with the devs.

    The Q&A session cleared up the questions that the players had for the games; players were curious about why Black Desert Online does not have instance dungeons, if there would be any other games that will share the Black Desert universe, and what hardships the devs faced while developing Black Desert on different platforms.

    What answers did the devs give us? Let us hear from Gwang-sam Kim, the head of the game design strategy department, Young-chul Ham, the head of the business department, and Jae-hee Kim, the lead producer of Black Desert Online.



    Q. How come there are no instance dungeons in BDO?

    We actually had hundreds of instance dungeons when we were first developing BDO. However, as we went on with the development, we realized that instance dungeons don’t really fit BDO. We decided to remove instance dungeons and then started the CBT.

    As a developer, removing content that I spent a lot of time on was not an easy choice. But we wanted BDO to be a game where you can adventure through beautiful surroundings and hidden caves, rather than playing instance dungeons.

    The same idea goes for raids. A raid is an excellent experience where players with the same goal gather up and challenge something with a well-planned strategy. Unfortunately, it was not easy to have a raid in BDO so we focused on creating content that fits the game better. But we are always taking on new challenges, so maybe one day we can create instance dungeons or raids that blend in well with the game.


    Q. Will there be any new games that share the same universe as BDO?

    We are trying to develop different games that use the Black Desert universe and we are actually working on a project. We have not shown everything about the big Black Desert universe, and we have a lot more to show you.


    Q. For Black Desert games, will different platforms be able to share the same server?

    Unfortunately, there will be no shared server between the PC version and the Xbox version. We have the technology for a shared server, but there are some clear differences between the PC version and Xbox version, so we decided not to merge the two versions.


    Q. Black Desert Mobile is currently out in Korea. When will it be available in North America?

    We believe that the actual number of players is more important than the Google Play or App Store rankings. With that being said, Black Desert Mobile is one of the best mobile games in Korea. We are planning to launch Black Desert Mobile in North America early next year. I hope you all look forward to it.


    Q. Will we be able to create more “American-looking” characters in the mobile version?

    Black Desert Online and Black Desert Mobile have the best character customization system and you can create almost anybody. You can make your character look like Bangtan, Psy, or any American celebrities. There won’t be any problems creating a character that has the look that you like.


    Q. What was the hardest part when developing Black Desert Online, and how did you overcome the hardships?

    All of the devs have their own ideas and opinions when it comes to making games, so coming to an agreement was the hardest part. We had to create different content and systems that would blend well with the game, and everyone was talking about the games they want and the games they like. As a lead producer, I talked to each one of them and listened to their honest thoughts as a developer and as a gamer.

    For example, the decision to not have instance dungeons was agreed upon after a long debate. I think it was an important milestone that set the course of the Black Desert games.

    Other things that were difficult tasks for us were the balance between making the game more convenient and making the game more engaging by adding more realism, and rebuilding the update process to prevent us from repeating the same mistakes again.


    Q. What was the hardest part of developing the new UI for the mobile version and the console version?

    Black Desert Online was designed to use a keyboard and a mouse. In other words, PC players can use many keyboard buttons when playing the game. But you can only use one controller when playing on a console. We can still make same commands available on a controller, but it will make the controls complicated and we thought the players would not want that.

    We had to redesign the UI, and it was a hard task. We will continuously work on improving the controller UI.

    Designing the new UI for the mobile version was not easy either. Mobile devices have small screens, and cannot run the game like other devices do. When we launched the very first version of Black Desert Mobile, the game was a heavy 7G and had a complex UI. We tried to simplify the game, so now the game is only 3G and the UI has become much simpler.


    Q. Will we be able to play Black Desert on other console devices, like the PS4?

    We are working on other platforms as well, since all platforms have their own advantages and are appealing. We will try to make Black Desert playable on all types of platforms.


    Q. When will the full version of Black Desert Xbox be released?

    The beta version will be available this coming fall. Unfortunately, we cannot give you the exact date for the full version. The development is not complete yet, but it won’t take long. We will release the full version as soon as possible after the beta test period is over.

    [​IMG]
    ▲ Pearl Abyss' first developers' conference.
    [​IMG]
    ▲ The audience playing Black Desert Xbox.
    [​IMG]
    ▲ The demo play of Black Desert Mobile was also available.
    [​IMG]
    ▲ Cosplay of Warrior and Ranger.
    [​IMG]
    [​IMG]
    ▲ Black Spirit goody bags.
    [​IMG]
    ▲ These were inside the Black Spirit goody bag.
    [​IMG]
    ▲ Black Spirit statue
    [​IMG]
    ▲ Black Spirit eye mask
    [​IMG]
    ▲ The conference was held for an hour.
    [​IMG]
    ▲ The beta test of Black Desert Xbox starts this fall.
    [​IMG]
    ▲ Q&A session with the Black Desert Online players.
     
  2. Shastalya

    Shastalya Warell Musa 50 EU

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    Yeah that's totally what ive told myself while buying artisan.
     
  3. woots

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    I stopped there, already knew the rest of the conference was bullsh#t xD
     
    Akyoshii, Stabby, Celensra and 6 others like this.
  4. Stef

    Stef Archreaper DarkKnight 62 EU

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    Lol, what a bunch of useless questions.
    I literally just blitzed through questions, without even bothering to read answers.

    None of these questions give answers that community is looking for.
     
    Tvvin, cAFFYNATED, Wet Cake and 12 others like this.
  5. residente

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    Yeah let me doubt that.
     
  6. Tokigare

    Tokigare XxSassyxX Shai NA

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    I was hoping for some better questions to be asked at this conference. Now either Invenglobal didnt ask anything that would upset the devs or they have left out any questions that did.....either way Invenglobal feels.....on the payroll lately.
     
    Sinon's Hubby, KotoRena and Findubar like this.
  7. Rayin

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    Garbage conference to throw smoke in the eyes of new potential customers.
     
  8. Blacksheep

    Blacksheep 60 EU

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    Not much information about the current PC version, except the insane amount of jokes:

    Hahah (would ask which game they play)

    Hahahahahah *applause* *insert new cash shop item* no wonder.

    So there was even hope for right decisions? Damm now i feel serious bad.

    Overall nice conservation, hope they keep the work up.

    BDO 2?

    Thanks for sharing the post.
     
    Sinon's Hubby likes this.
  9. Claydough

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    What are these questions?

    The game is years and years old, these are the same questions and answers you ask at release
     
    Sinon's Hubby likes this.
  10. Solsi

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    I think the picture of the big "conference" is kinda funny. They took it from a specific angle and cropped, to not show all the empty seats lol. Also how half the audience is fiddling with their phones, looking bored or half asleep, instead of looking at the scene :o

    But that Q&A was a sleeping pill, so it's understandable. Not single relevant question got "cleared up".

    I really love the ranger and warrior cosplay though lol. That's easily 10/10!
     
    Columba and ViktoryiaV like this.
  11. Tracsta

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    Ranger cosplay though
    ( ͡° ͜ʖ ͡° )
     
    Columba and Angarato like this.
  12. Findubar

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    This is some grade a ******** right here.
     
    KotoRena likes this.
  13. Gingen

    Gingen Guildmarm Sorceress 59 NA

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    I'll believe that partially if I'm honest, if only because the whole mainland continent was fleshed out at one point (minus mobs and NPCs). Looking over cliffs and other areas you could see roads and buildings, especially in the area south of Mediah. So I could very very VERY minorly believe that they had something. Maybe not hundreds of dungeons, but like...I'm sure they had a lot of stuff that was scrapped.

    Even in early trailers we saw snowy mountain areas and stuff that we still dont have to this day, even in Dreagan.

    But alas...wishes from a game long past.

    Overall though what a useless and bland interview...Seriously...
     
  14. Angarato

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    was thinking the same :P she fine
     
    Asurathia and Columba like this.
  15. Kusaragii

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    Lawl. No important questions asked. What a waste of time.

    The first question should of been...

    Do you even play your own game? Its broken.
     
  16. MoZex

    MoZex Ninja 62 EU

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    wonder why none asked, or why it wasnt featured, why there is no real arenas in bdo, a system where u or a few can fight in an area, like team battle or arsha arena - only better in the sense of a system that queue ppl up with ladder. Arsha arena would be perfect for this.
     
  17. WastedJoker

    WastedJoker Striker 61 EU

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    Did they only let brown nosers ask questions or something?
     
    irrelevant and iller like this.
  18. TeRRoRibleOne

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    No one asked them why they ****ed up the PC version?
     
    irrelevant likes this.
  19. Kn0xxPT

    Kn0xxPT Striker 62 EU

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    There was no effort in PA show-off. They went to E3 just to be there.
    I still have hope on BDO in near future ... but recent PvE changes doesn't "fit" in my sense of progression.
     
  20. Kukiyu

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    Same copy pasta they offer us half a year at best.
     

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