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Discussion in 'Server Chat and Guild Alliances' started by Rinel, Mar 8, 2017.
spicys raidmovement was good?
are we playing the same game?
Trina Fort T3
Leviathan vs Resilience vs Encore vs BandaVandalica vs ? (Venatoris defending maybe?) vs Kakao Servers
We were pretty hyped for a good fight, but the channel crashed so we ended up with some owPvP against Encore - who only seemed to be like 25 attending - when the channel went live again, then got ready for the delayed nodewar just to have the channel crash again, so I guess Venatoris keeps the node for another week
Venatoris deserves it after all.
Why didn't you guys deleted your Forts? Djules said on the stream if your Tower gets bugged you won't be able to build anything for a whole week.
Have to add that we (Spicy) killed Sundavar (around 15-20) and the sniping fort from Abaddon befor we joined the fight on Hostile, to have a 1vs1 fight against Zer0 afterwards.
Was a nice fight and we really enjoyed it. GG to all participants.
Who are you again or rather from which guild are you, that you judge our raidmovement?
We were 18 in Attendance or so, some sign-ups were late due to patch issues. GG, our forts were super close together on the canyon ridge as well.
Stonetail Wasteland (T1)
Survival (29) - Schattenlegion - Suicidal - Wanderlust - Dogma (over 9000)
We had build our fort in Sausan Garrison and managed to get an alliance with Wanderlust thanks for that guys! Meanwhile in the revamped Sausan Garrison it seems like they made the packs better and even bigger. I'm actually wondering why this grinding spot is bugged, we never had sausans with a damage output like this ( ͡° ͜ʖ ͡°). New Sausan spot sucks, loads of kills but no Exp REEEEE.
GG To Dogma for swarming a T1!
Ehwaz Hill (T1 - Unoccupied)
Kamasilve (22), FrozenDawn, Aquiver
We got asked by both guilds for an alliance. We decided to go against Aquiver as they were closest to our base. Right as we arrived at their fort they got very angry and salty, followed by an instant war-declaration after they got taken out. I am not sure if they forgot to bring their gear, but they fell as fast as the new Manshaums in Kamasylvia.
After making quick work of them, we had our 1v1 with FrozenDawn. We had some early pressure, and tried to keep them inside of their base as much as possible. Their GM kept trying to get a sneaky guild summon off into our base, but we managed to keep him out for the most part. After about 30 minutes we took down their fort as well, and went to the guild boss that doesn't stop blinking after you try to summon it... Don't waste your guild boss scrolls!
GG - Well played,
Helms Post (T1) Unnoccupied 1 week
Ruthless (29) vs Jokers vs Hopeless
We decided early on building on a T1 node this time as we have been having declining attendance last couple of weeks. We scouted Hopeless first and had some skirmishes with them until Jokers came to our fort. We had some problems with finding Jokers base in this big area and Jokers had good pressure on us, removing most of our structures before we managed to push them back and hold the defense.
We then moved on more and more attack and it went back and forth for a while.
When flags were done we managed to get their structure down before they picked it up which gave us the leverage we needed to switch the tide of battle. We went on full attack and had time to rebuild our base.
We got their structures down and made some damage to their fort but it was slow progress. Around 21:00 I think Jokers sent a team to Hopeless fort as it went down around 15-20min later. During that time we made some significant damage to their fort but didn´t manage to end it then and there.
With 20min left the server decided to intervene, causing huge lag, pots stopped working, ress didnt work, disconnects and invisible chars. With Jokers fort on 10% the ones left ingame went there and destroyed it.
Very boring end to an overall good NW.
During all this time I guess Hopeless were sitting in their base as we never saw them.
At start we knew that we had to fight against two guilds, we have sent one party to keep Hopeless busy (they had around 20 ppl) while our main force fought with Ruthless.. but we realised that this fight can go on for a very long time. We played a little bit risky and send half of our force to destroy Hopless and other half defended our base against Ruthless, it worked out but our base was left on ~30%. We regruped pushed Ruthless back, started to rebuild and during our first attack on Ruthless.. the 4th player appeared on the scene - the Kakao server lag!, basically all of us were affected, couldnt ressurect, use pots etc. after ~10 minutes a few of us managed to get game sorta workig just to find our base under attack by invisible Ruthless players
Behr Downstream (t1)
LowKarma vs PettanCo (Snipe)
we wanted a fight, we got a free node.
Virai (39) vs Blitzkrieg + Buccaneers vs Amity
We decided to defend our node blissfully unaware that Blitz and Bucc had made an alliance to give Bucc a node for previous help.
Amity was swiftly zerged down by Bucc, leaving only us, Blitz and Bucc alive on the node. We immediately went for Bucc from the start and destroyed a lot of their structures before being forced to retreat to our base by Blitz.
We spent most of the remaining war in defence, only occaisionally mounting pushes while having 1 - 2 units killing structures in Blitz and Buccs bases.
Little however did their alliance realise the pure tankyness of our node war fort and the amount of polished stone we were willing to throw at it, leaving our base at 35% at the end of the war, liberating the node and leaving any attempt at repayment from Blitz to Bucc ruined.
We then simply proceeded to remind them to get on the bus and went back to lifeskilling like the siege guild we supposedly are.
You guys are impressive. I felt like we really underperformed today, but that's meant as a compliment to you guys.
We had 35 today (or 12 in Tigerex' notation), since it was an irregular nw day for us, but that's obviously no excuse to draw a 70+ vs. 39.
Overall a bit frustrating to bodythrow like this, but we'll hopefully learn a lot from this fight. GG!
Was a fun NW for us. Both guilds coordinated the pushes quite nice together. The safe zone cannoning was quite cheesy tho. :p
Erdal Farm T1
Necrotic (30) - Blue (?) - Deleted (?) - Demetori (Didnt show up)
Well.. Kakao... did it again. Valencia 1 crashed before nodewar started. It started an hour later.
We found Dementori right next to us, they were not there, their base was fully build, I think they gave up due to the crash.
Again we got 2v1-ed, this time by Blue and Deleted with coordinated pushes. Nothing new in the last couple of months. Ofcourse we have more numbers again since last nodewar, but it doesnt seem to matter if you have 15 people or 30 on a tier 1, they will always ally up to take you down.
The servers were unplayable, due to delay in skills, it was like fighting with crafting clothes. At one point I even got vaccuum grabbed by a beserker on the opposite side of our base PogChamp. We lost our focus due to the crash and it was really confusing, things not working properly due to lag. 'PA out' PA not applied... Sometimes they melted us, sometimes we took no damage or what so ever. Such a mess, because of this we also played like a mess
It started at 21:00, we defended for an hour, 22:00 the nodewar ended. Pls, fix your servers
For this whole server crashing thing say bye to your sieges on Saturday, kakao cannot do anything.
It happened to me with Morghulis a very long time ago to a point where I was on Skype with a GM who explained they can't do anything until a maintenance and they don't have the ability to do it, only PA do.
They gave us 10,000,000 in guild funds though so thats something.
Delete were 19 (15 attack) players, Blue was around 15 - it's strange that you had lag or some PA issues, as after the disconnect and server shitness we never experienced any in-game lag/desync from our side.
It was a weaker lineup for us today, and our base (Delete) was pretty much on top of Blue, we initially were going to take Blue out due to the close proximity but after a few clean wipes against them decided that it would be better suited to focus the larger guild if they agreed not to agress our base while we went to fight Necrotic.
We are agree that the disconnect and waiting around definitely threw our focus off too, the first 25 mintues were really chaotic and we had to get our **** together. Towards the end, once we had cleared your base and were pushing in/out cleaning your respawn waves we would've hopefully been able to take you down in the next 20-30mins if Kakao didn't intervene.
We didn't see what was happening with Blue on your gateside but it looked like some quite quick wipes agaisnt their pushes, and we were just capitalsing on your focus on them first.
It was the start of a good fight, and you guys definitely had some strength and your numbers have grown a lot recently? GG
10m > getting zerged by Millenium, Resilience, and ShadowElite