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Staff Response Falling animation

Discussion in 'Bugs - Archive' started by OldNewSchool, Sep 20, 2018.

  1. OldNewSchool

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    Since 2 patches ago, falling animation has been added when performing some gap closing skills from higher ground. I don't really understand why, because it's creating major issues to several classes especially in node wars or sieges, where very often you will be on different ground level from your opponents. One example is Striker's Ferocious Assault, only awakened approaching skill left with forward guard: very often now you will find yourself in that unprotected falling animation as an easy prey when performing it. At this point they could have completely deleted the skill as it is useless now. I know that other classes such as ranger have the same problem, but I think is less endangering as the class is used mainly as ranged in mass pvp.
     
  2. GM Haliaeetus

    Game Master

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    Are you able to provide a short video clip demonstrating these changes, so I can follow it on to our bug team?
     

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