Here is a detailed list of every single problem with thisclass 276 ap 310 dp. I've played this class for more than 2 years. I have learned every single combo to heart and every single cancel and every single animation optimized movement. I've stuck with this class through all the highs and lows. And when I see these clueless posts from people that have no idea but hurr durr q buff you would immediately realize how dead this class is outside of a single gimmick one trick horse mechanic that's keeping this class alive on life support. Frenzied Destroyer : Main dmg ability of any zerker following a grab. Does less than dmg than any other classes "main dmg" skill Rabam Spin : No dmg it literally takes the entire cast of rabam spin to do maybe 30% of someones total hp pool that is 10 seconds or longer depending on your stamina and it completely unprotected and no cc so the fact that you even used this skill means u died Rabam Feral Stampede : A bad engage skill, a bad disengage skill and a shitty filler in a combo Absolute Spin : Scuffed and gaped by Pearl Abyss. Does absolutely no dmg outside of PvE. What is the point of this. Heals ? More like in this age of AP nuclear proliferation you die instantly when you try to heal because your a stationary moron and only works when you run away completely away from a fight if your opponent is bad and wants to let u heal up. Also heals slow as hell because its flat heal per second instead of % heal per second or a single burst of heal Blasting : Doesn't work because all the dmg is on the third hit but there is literally no cc long enough to actually use the 3rd hit so we have to only use 1 or 2 hits and instantly do something else making this skill essentially a shitty filler rather than just Frenzied Destroyer. AKA this skill is absolutely useless when you literally just do FD for more dmg and more consistent comboing Devastation : This skill has been gaped so hard by Pearl Abyss that at 276 ap it does absolutely fairy pot dmg. You wanna know what fairy pot dmg is? It's when the enemies fairy pots more hp than the dmg you deal out with devastation. Why is a essential "super armor" trade dmg skill HAVE NO DMG. Because its a slow? How many other classes get access to a debuff slow skill that does mad dmg and sa. Oh wait theres a bunch or their kits are designed to instagib instead of giant where OUR ENTIRE EXISTENCE FOR SUPER ARMORING IS BAITING WHEN IT DOES NO DMG. Yet all these other classes super armor and GAPE ppl for trying to trade with them but nope zerker isn't allowed to do dmg. Slugfest : THIS HAS BEEN NERFED SO HARD THAT IT DOES NEGATIVE DMG. Yes negative dmg. One can out health pot SLUGFEST. SLUGFEST A DMG SKILL. A SKILL THAT IS MEANT TO DO DMG BUT HAS NO DMG. It literally does maybe 20-30% of someones HP AND ITS ANIMATION LOCKED AND TAKES LITERALLY 2-3x longer to cast than the new voltaic pulse. ARE YOU KIDDING ME. Does pitiful tier dmg but takes 2-3x sometimes even 4-5x longer than most other classes big dmg skill like below the belt, or voltaic. But nope zerker is still op because it has a q buff crutch that actually is so toxic for the class that you can't see that q buff is literally the only thing thats keeping zerker actually relevant. Groundlifting : An unreliable float that does NO DMG without the float AND is a zerkers PRIMARY ENGAGE TOOL. Too bad this has no protection, no dmg, no reliable cc. Float is literally one of the easiest resists to stack with how the crystal set up works and this is our main engage skill. OMEGA LUL. I swear Pearl Abyss doesn't actually know what they're doing. Giant's Leap : A decent mobility skill too bad its only for run away and not engaging. Legit made this class a ranger with how much ***** footing this class has to do to never engage and only shoot cannon from long range during a q buff. Shooting Mobility : A PRIMARY DISENGAGE SKILL THAT WAS NOT GIVEN PROTECTION INSTEAD A STIFFEN. They put an ENGAGE CC on our DISENGAGE SKILL. They want us to ENGAGE with a DISENGAGE SKILL. They don't actually know how this skill is used or what its used for or what the skill even does. Titans Blow : COMPLETELY GAPED. No SA. Takes literally 4 seconds to cast the full skill and has SO LITTLE DMG FOR HOW LONG THE ANIMATION IS. You people with your 1 second cast skills complaining about your stuff when TITANS BLOW LITERALLY TAKES 400% longer and does SIGNIFICANTLY LESS dmg than your damage skill. Ancient Wave : This got nerfed so hard 2 patches ago. Went from doing dmg to doing maybe 30% on someone AT 276 AP. Compare this to below the belt or voltaic or cataclysm or tamer burst or serpent ascension. You literally one shot or 90% ppl with your stuff but ancient wave got so gutted that it does MAYBE 30% sometimes 50-60% if u get some lucky crits and down attacks Split Shot : What a joke a great skill that due to the design of ancient wave actually misses most of its dmg. Split shot is a follow up to ancient wave thats a close range skill where you literally have to be next to your opponent to do dmg. TOO BAD ANCIENT WAVE needs to be further away to actually do dmg because they don't know how to code a "propagating wave" dmg properly so it does NO dmg up close because you literally MISS ALL THE DMG and you have to have the perfect distance for Ancient Wave to actually hit. Q buff : 2 skills that make zerker work. Strong in siege and node war and the only reason why you people complain about. NERF THEM and GIVE US AN ACTUAL WORKABLE KIT. You always complain about a zerker ranging you from a distance but your low ap low dp can't comprehend that BERSERKER can't engage you because his kit has been gutted so hard that he literally is a ***** footing archer with shittier archer but more downsmashes 100% Giant's Leap : A strong skill because it does a lot of dmg in an aoe. Hmm oh wait you know what theres so many other classes that do the same namely tamer. I wish I could just iframe into groups and position myself for the perfect heilang ult and instant kill ppl. I'd rather see a giant orange berserker running at me from the distance to get a hail mary ult then a tiny, minimum size tamer iframing into my ball and ulting us and killing 8 ppl within 1 second. Atleast you have a chance to grab or just straight up kill a zerker trying to ult.