Lots of new interesting systems. The bartering system, the wind and sea currents and the entire crew management overhaul have me very excited. Managing food and seasickness for your sailors sounds like a lot of fun, glad they're expanding on the sim aspects, although I can tell this won't be very popular with a lot of players. It will be sad if they eventually remove it like the weight on silver... Interesting little detail, the coin icon for the new ocean shop is identical to the coin we see Patrigio flipping in the trailer: Can't wait for the part 2 of these updates to see what that's all about!