This still keeps close to the same AP brackets hopefully balances the shitty AP scaling a lil more than it is now gets rid of the 209-235 bracket gap Would make every enchant feel worth it (T1)110-238ap +1bonus ap for every 3ap (T2)239-250 +5 bonus ap for every 3ap (T3)251-259 +9 bonus ap for every 3ap. (T4)260-268 +13 bonus ap for every 3ap (T5)269-299 +6 bonus ap every 3ap So to toss some numbers out, so you can compare, it'd look like this.(Tier 1) 140ap it'd keep the 10 bonus ap 170ap It'd change to 20 bonus ap 209ap - 33 bonus ap 236ap - 42 bonus ap (Tier 2) 239 - 47 ap 242- 52 ap 245 - 57 ap 248 - 62 ap (Tier 3) 251- 71 ap 254- 80 ap 257- 89 ap (Tier 4) 260- 102 ap 263- 115 ap 266- 128 ap (Tier 5) 269- 134 ap 272- 140 ap 275- 146 ap 278- 152 ap 281- 158 ap 284- 164 ap 287- 170 ap 290- 176 ap 293- 182 ap 296- 188 ap 299- 194 ap ~302+ 200 ap https://itzdarkvoid.wordpress.com/2018/04/18/black-desert-online-renown-score-bonuses/ ~ If you'd like to compare to normal Bonus AP or compare DR Bonus tiers. DP to match my scaling, since the scaling would make the competitive AP bar a bit lower After 206+dp, you start gaining 1 DR every 2 DP. For instance, https://bdoplanner.com/RackWallWON,346dp with alchemy stone on, 222 DR + 85 hidden DR = 307 * .2 (renown dr%) = 61.4 extra DR, if its done that way. or https://bdoplanner.com/KunaiScaryAlligator 407dp 283dr 85 hidden dr, =73.6 extra DR 296dp = 34 extra DR vs my suggestion 296dp-206dp=90/2= 45 DR 346dp - 206dp = 140/2 = 70DR or 416-206= 210/2 = 105DR Lets be courteous and say with class base, gems, and such, at 416 it'd be 85 extra DR normally. my suggestion, would only be 20 extra DR, and would negate most of the extra AP from the new scaling. So it'd work similar to how it does now, just more balanced around the board. 296dp would normally be 34 more extra DR, my suggestion, 294 would give 44 DR, 10+ more than normal. But it'd be worth it for the overall balance. ^^ would rather see this graph look more rounded off and balanced, rather than flat stepping into spikes. So it should make DR more effective than it is now, matching the AP bar being lowered. As well as making it feel more worth while for enchanting for the AP/DP memes. And it'd let people be allowed to build more freely, rather than having to hit the next tier. Could hopefully use these to create the base to build the evasion/accuracy/class balance on. Hell, if its still needs more DR because AP is so OP, would be as simple as adjusting it to 2DR every 3DP after 331+ or somethin of the sort. Or the evasion will balance it out. Thoughts and Opinions?