Exactly... PA or overstacking rangers , node wars / siege was never balanced or "fun" , the fun was tied to the fact that it was new. Now that it's old and unbalanced, it's not fun anymore and has been that way for a while. People tend to make this mistake too often and think the fun was tied to the game mode and how "decisions changed it" not that it was just something different and new but that fades off all too quickly and you're left with the reality, they can't and never did balance this game mode correctly. If they were able to give you a pill that allowed you to forget it each day so it feels new every single day they would market that in the pearl shop before touching balance.
Me too. Specially when it rained. Campfires looked so good in the night. A world looked more "friendy" and realistic. Too much fantasy elements are in. Back then it was a life simulator, with a little dark fantasy. I never understood, why they cut off the group PVE from the game. Focusing only on a group PVP content is the worst that any game can offer, and the opposite is the same. Many good ideas were skipped.
Haha. I think the same. This game was never balanced during the long run, not back in the good old days, and not even today. And when Guardian comes out, this will be the same. Every class release is the same. Comes an OP class with pre-awakening, then they start to nerf the previously came out OP class. It was all the same in Tera. I remember when the Maehwa came out in may. There were no awakenings at all. Killing mobs with Mae back then was like a hot knife goes through a butter. And now? I am struggling to kill green mobs with 3 combos.