Actions that Guardian can do: 2x Protected engage w/ CC: Infernal Nemesis + Frigid Wind Protected high damage AOE w/ CC: God Incinerator + Cleansing Flame Protected Grab: Neck Impaler E-buff is simply put...insane: (AP+20, Crit +50%, Accuracy +15%, Movement +30%, Crit Hit Dmg +20%, 10 sec Lingering SA) - Oh and you can use Dragon's Maw (Insane AOE charge skill), instantly Ridiculous debuff effects on core skills: (AP-20: Cleansing Flame, DP -20: God Incinerator(this is protected...), Dragon's Maw (Forward guard & 100% crit rate), Awakening: Judgement (FG engage w/ high damage)) Insane Buffs on core skills: (AP +20: Fireborne Rupture, Attack Speed 20%: Glorious Advance, Acc Rate 9%: Cleansing Flame) Insane sustain on both HP and WP Oh, and this is only looking at their awakening kit.... While I agree that they are slower than most classes, generally this has come with other weaknesses and in any reasonably large pvp encounter, NW wars, sieges, small group fights, people will consistently get caught. This has resulted in Guardian being a top tier PVE grinder due to the ease with which they can apply DP debuffs on enemies, their solid transition skills, and insane AOE damage attacks. Additionally, they are solid in NW and can wipe out most non-DP stacking classes with a single protected AOE attack. I bring this up because while I had always known that Kakao would play the FOTM game to try and milk cash out of alt switching, I had no idea how blatant it actually was. I would challenge someone to name another melee class that can even do half of the above actions as well. I am floored that I continue to see people argue that their "slowness" is a sufficient negative to account for the gigantic list of strengths they have. The nerf will come and it will be hard.