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Is anyone actually buying what PA is selling?

Discussion in 'General Gameplay' started by LordCrusty, Jun 6, 2020.

  1. LordCrusty

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    Another year another Heidel ball full of we are sorry and content that will never come.

    The games code can't handle what we have and they want to add 3 more zones..... There logic is sound....

    Remember when they said they were adding valks and costume melting so the builds would allow us to catch up to KR quickly, how are we still a year behind in content?
     
    #1 LordCrusty, Jun 6, 2020
    Last edited: Jun 6, 2020
  2. Boink

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    Let's look at the recent quarterly earnings.

    Ye$
     
    DASGA likes this.
  3. SSIJ

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    But, for who?
    Ash Forest - empty
    Gyfin Rhasia Temple - empty
    Star's End - empty, yes we have few players now but only because agris quest
    The true is: almost noone playing AP240+ zones. Why? Because 99% players don't have equipment to play at this zones, and more importantly: people want play SOLO.
     
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  4. AtomicPotato

    AtomicPotato DarkKnight 62 EU

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    Because 99% of players who level, only doing Miru, why ? because its good XP and actually not SOLO, find party always have lots of rooms for Miru at prime time. And you obviously intentionally dodged that moment.
     
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  5. Andaro

    Ambassador

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    When it comes to grind zones, players are going to typically gravitate, as is normal, towards whatever yields them the best results, which is typically for silver or exp gains, and this is expected. In standard mmorpgs, you goto the next zone because the monsters levels are higher and those levels match your level range, and the zones are typically the same as the previous zones, just scaled up more, and maybe a few new things.

    In BDO's playstyle each grindzone gains more unique features as you move from region to region - that is going from balenos to drieghan the grind zones shift from "all zones are equal" to "all zones have a purpose".

    This is seen more ramped up as you get to Valencia, where different zones have a different purpose, and some are typically better for one purpose than another (except basilisks, poor basi's need some love damit.)

    Now whether or not that type of design is popular or desired, is a healthy discussion I think....And whether or not all current zones have a beneficial purpose is also a good discussion, because some zones I think are lacking even in that design flow...

    Nevertheless, new zones are always a good thing and we can always use more zones so that players have more choices and more options of places to grind....however at the same time, new zones also have to consider the current zones and what benefits they could offer that make them competitive or worthwhile, while not necessarily over-shadowing other zones.

    (also, the available grind zones have nothing to do with the code or what the client can handle, so I'm not sure how that relationship was poised in the opening post?)
     
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  6. Fearless V

    Fearless V Lahn 61 NA

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    I think it has more to do with more players moving to other games, that can hold their attention.
     
    Hondo_Lane likes this.
  7. WhySoSeeryus

    WhySoSeeryus Wizard 63 EU

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    very very few people have gear for ash forest
    gyfin - shlt silver/hr
    stars end - isnt empty
     
    #7 WhySoSeeryus, Jun 6, 2020
    Last edited: Jun 6, 2020
  8. SSIJ

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    No, becuase they are f. robots without brain and own opinion.
    Typical question in typical guild: where do exp 61-62 and 62-63? Mirumok Zone.
    Why? Because all others zones are unprofitable. Drop table is bad and should be changed. Period.
    Ex. Waragon - no profit, Sulfur - no profit, Pila Ku - no profit. Big world but empty world. Why? Drop extreme restricted to zones.

    Great, and?
    You have choice:
    a) 5 hours in zone with potential chance to drop 50m worth item
    b) 5 hours in zone with potential chance to drop 300m worth item
    c) 5 hours in zone with ... no chance to drop any high worth item.
    So where you go?

    d) whole day afk fishing because good money and you have better things to do then wasting time in this game for nothing (no any sense drop), and you restore energy for gathering
    e) bartering because you don't have items to grind a, b or c.:)
     
    #8 SSIJ, Jun 6, 2020
    Last edited: Jun 6, 2020
  9. ODB3698

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    I think Ash Forest,Gyfin, and SE could all use some tweaks to make them desirable grind spots. It seems the main issue with them is like Andaro said...they need to fulfill a need...and they seem to be missing that mark. The silver/hour doesn't appear to be there versus other zones where imminent death isn't as much of an issue. Replacing one top end crystal, from one death, costs more than you gain from grinding one of those areas. That's where that hard gear check is coming into play. It feels about time they eased up on the low enhancement success rates a little...especially since there's a new gear tier on the horizon again. If they actually want players in their new zones...actually playing their new content...something's got to happen. The cron stones from the event were helpful...but a few enhancement attempts...that most fail...isn't going to make that much of an impact. A single meaningful enhancement (tet to pen) consumes more than half of the event crons. In my opinion multiple things need to happen. Ease up on the low success rates for top end enhancements, increase the number of crons gained per reward significantly, and make there be a reason you want to grind some of these top end spots (increase rare drop rates/trash loot value). They are so worried about players reaching the end of their "content" that they are strangling progression except for the RNG blessed. There's also nothing wrong with the group versus solo play setup...just like was said...Miru is great for grouping...Gyfin used to be as well...just not very desirable anymore.
     
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  10. Dannyswe1235

    Dannyswe1235 Kunoichi 62 EU

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    Almost no one have gear for Ash forest, gyfin is not a good spot, stars end is not empty and many grind aakman and hystria( rec ap 250)
     
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  11. Tupu

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    Ppl need more worth grind spots from 220-250. Almost no one cares about 270+ spots.
     
  12. Dannyswe1235

    Dannyswe1235 Kunoichi 62 EU

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    we will get a 250 spot with odylitta
     
  13. Tupu

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    True, but almost all ppl jump on polly -> miru -> akkman/hystria
    0 real diversity. We need more in between or more worth options.
     
  14. Prokaizer

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    Gyfin Rhasia was a good spot, untill they increased the required AP to 270.
     
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  15. Arreyanne

    Arreyanne Lahn 59 NA

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    IMHO the truest statement ever posted to these forums
     
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  16. Kifon

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    F#ck grind spots, give me dungeons and raids with proper AI.
     
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  17. Sandpit_

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    Zones are very badly designed, especially for party play. I see no reason why ALL zones can't drop loot for all players. ones can offer players a choice of silver, exp, unique drops, level/gear suitability etc. but generally in BDO, most zones are poor on all accounts and just not worth ever going there. Crazy high level zones like Ash Forest which only drop single player loot are just stupid, bad and lazy design.
     
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  18. Vanraven

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    Gyfin should be rewarding due to the fact that its hard to get a 5 man party together in this game. I'm not saying it should be the best area in the game but it should be up there.

    I don't think PA idea of making each area unique has worked. BDO really focuses on two things: exp/silver per hour. If it doesn't have those then the zone will be empty.
     
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  19. Arreyanne

    Arreyanne Lahn 59 NA

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    F#ck your dungeons, I'll take the proper AI for the win, though
     
  20. The_Lord

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    stars end empty ? its one of the most contested spot in the game what are you talking about lol, just because you have no gear and can't grind there doesn't mean everybody is like you
     

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