There was a time when ancient relics cost 300-600k each and a full scroll would always drop a memory fragment. Back then, a 5x5 disco run would always net you 25 memory fragments before even opening your bundles. Instead of grinding, players opted to just buy and run these scrolls in groups for silver, because the amount of money they were getting back by selling the memory fragments were comparable to grinding per hour. It was a glorious time with a very healthy enhancing economy, because there were always hundreds, if not thousands of memory fragments on the market. With that said, I can understand why there were changes made to Fragment scrolls. It was such easy silver that many players didn't bother grinding and checking out most of what the game had to offer. It's also understandable, considering the amount of fish botters that existed back then. The changes of 100% memory fragment drop to 50%(questionable) were sound at that stage of the game, for it lowered the silver income for fish botters, and decreased the silver just enough that scroll groups were still profitable, but not nearly as much as they used to be. That was all fine and good, but I believe it is now time to change the fragment drop rate back to 100%. Relics and books are no longer 300-600k each, and are now 1.5mil(3x the aforemention price). Language scrolls are 2.2mil now, whereas they used to be 700k-900k. The memory fragment market is nonexistent now. And to even buy a handful of memory fragments, you have to either put in an exorbitant preorder, or sit at the market for hours, clicking every few that are listed. Of course the number of people enhancing boss gear has also increased over the past year, which is also part of the reason why the market is what it is now. But, all that can easily be fixed with a single adjustment to the frag drop rate. It makes no sense to buy 25 relics, run them, and only end up with 26 memory fragments. This shouldn't exist, considering at 1.5mil a piece per relic, that's 37.5mil for 25. If you were to sell those 26 memory frags, you wouldn't even get close to 20mil back. That in itself is an inherent problem. There's no reason why anyone would spent double the amount of silver to get half of their silver's worth in memory fragments. More so, list them after running scrolls especially if you had bought them. That is the main reason why the memory fragment market is so dead. By making the drop rate 100% like how it used to be, the amount of memory fragments obtained from scrolls would actually be worth the silver you paid for the relics/books/scrolls, or at least be comparable to it. Players who buy relics/book/scrolls now are people who can't afford to sit at the market every hour of their playtime hoping to snag that handful of memory fragments. They are fed up and just want memory fragments to repair their gear, so they buy the pieces at premiums, knowing that they're losing hundreds of millions of silver for the price of certainty in getting SOME fragments. Of course this current system makes artisan memories way more enticing, because their "convenience" will effectively quadruple every piece of precious memory fragment you get, thus making more money for the company. Fine. But even when scrolls were being ran for profit and artisans were only 3x as effective, people were already buying artisans, so there's no saying that it will kill the artisan memory profit. Fish botters are down, scrolls groups are no longer profitable by a HUGE margin, and there are even more people enhancing now than ever. No one runs scrolls for fun. It is possibly the most boring activity in this game filled with content, and they do this(run scrolls), because they are FORCED to do it. It is now time to change the frag drop rate back to 100% and get rid of this 50%--but really 30%--drop rate. At least then, the memory fragment market might have a chance at recovering and players can take solace in the knowledge that their time isn't completely being wasted for meager gains. tl;dr It's time to change the 50% memory fragment drop rate from scrolls back to 100% like how it used to be.