hey thanks for the indepth explanation. I am aware that there is a GM named "Richter" but I assure you, I have been "Rickter" since 2006 when i coined the name on the Tanaris server in World of Warcraft which I have used in 18 MMORPGs to date. I have 269 days /played in Elder Scrolls Online and used the name there since early access. in any case, thank you again for the in depth explanation. Not trying to start an argument, but a lot of what you listed sounds like "pay for convenience" where everything is still obtainable/can be accomplished in game, but rl currency will boost the speed at which its obtained. Considering that an MMORPG is an open-ended, neverending game, the rate at which you obtain high level "endgame" gear is highly subjective. therefore, you cant label something as "Pay to Win" unless the urgency at which endgame is achieved and dwelt in directly affects what you can do in this game. The fact that "endgame" can be completely ignored in lieu of life skills and other activities, the "p2w" concern and accusation sounds even more outlandish.