As the initial excitement of new gear has worn off, I'm left with the sinking realization that lifeskill mastery is a bit of a swiz. Not particularly because it isn't worthwhile - though that is undoubtedly true for some lifeskills and some items within other lifeskills. The swiz is bigger than that, and so fundamental that it's easy to overlook. The basic problem is that lifeskill mastery doesn't actually expand lifeskilling content meaningfully - it just makes you more efficient at doing what has already been in the game for years, largely unchanged. It would be like if instead of adding Valencia grind spots, PA had just added the Valencia items but kept Sausans as the highest level grind spot available. You could get 260+AP...but all it would allow you to do is kill Sausans more and more quickly and efficiently. Over and over and over for years on end. Billions and billions of Sausans killed. That's all. This is the fundamental problem with lifeskilll mastery. You can drop 200 billion into a set of PEN accessories...and yet you're still just crafting the same dumb boiled eggs you were years ago, or farming the same old dumb sheep blood you were years ago, or doing the same old dumb AFK auto-training rotations you were years ago, or sitting in a city processing the same old dumb mats you have been for years. The system doesn't actually expand what you're actually doing at all - it just lets you blow billions upon billions at doing the exact same thing moderately better than you did before. There's nothing new; no new recipes (well, except the single lion steak recipe) to discover and craft, no new materials to harvest, no new systems to experience. It's just the same old crap, with more efficient numbers attached. This is a recipe (ha, ha) for disappointment. No wonder the Koreans have been so down on the system.