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Discussion in 'Archive' started by CM Yukimura, Jun 11, 2019.
And as always no patch notes before maintenance is over, not even after
The action combat is jaw-dropping amazing, but it doesn’t mean anything if gear impacts PvP so much.
I’ve been playing since 3 days before launch, and I will never PvP in BDO.
I love PvP in other games, but the gear gap simply isn’t fun for me.
I enjoy skill-based PvP that is a longer battle with several points where you can turn things around for yourself if you play correctly. BDO is more... who gets the jump on who and how much gear do you have
That’s just... not fun. Imagine being one shot in a Mortal Kombat game.
BDO has great potential to at least get PvE group gameplay right. It would be nice if the debug to grouping together would go away.
Kills in groups should allow everyone in the group to obtain skill XP. It shouldn’t cut combat XP gained to 70 or 50%.
We already have the Arsha server. Now give us a PvE server where grouping up is rewarded.
If you run into a player, it would make more sense to group up with them instead of fighting them. Loot would be personal, meaning whether you are in a group or not- it wouldn’t affect what drops for you.
More options make players happy. Arsha gets increased drops. PvE server gets group gameplay.
the pearl shop update is already there for quite some time now. should there be anything more important?
Yes I agree,on most of what you have written.
But you also have to think about the "drive in this game" its competition flatout ( peoples EGO ) - The company makes money from you competing with each other, trying to get an edge over your enemy. They know ofc thats how most societies teaches people how to be succesfull.
What earrings? What have I missed? Appears I'm out of the loop
As a pvp player who chases undergeared plebs, how will my enjoyable gameplay experience change now??
they will add new earrings drop to stars end, at TRI they have the same AP as TET tungrad earrings but lower you DP by 4
Bartali Part 2 when Kappa