Do we have any informations about workload of all resource in production nodes now and yield (output of materials) of this nodes/turn? Does BDO have any static calculation and all nodes will generate same output (example same amount of pumpkins in different nodes)? Or does it "dynamic"/different in every nodes? There are many "cheap" and "expensive" nodes (higher workload or more CP investment). This expensive nodes are bad choices or workers will generate more raw materials/turns?