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Patch Notes - 12th June 2019

Discussion in 'Patch Notes' started by CM Yukimura, Jun 12, 2019.

  1. Khalel

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    Its in the pearl inventory bro :) oh sorry, I didn't see that you had clarified that he was there... T.T
     
  2. LORDZERG

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    Why is TAPU missing isn't that "Hands of gold" event extended with 2 weeks? now the NPC is gone and we cant exchange the items...
     
  3. oR-Bishop

    oR-Bishop Sunspot Valkyrie 62 NA

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    Valkyries may be able to grind end game well, but can't get to end game without combat dummies, forfeiting a ton of grind silver, and endure countless hours of misery. This means other classes have a distinct advantage, since they reach end game easier.

    Stamina costs are way too high for valk movement. It makes the class miserable to play when trying to grind at speed leveling up.
    PA wants us to use both awakened and pre-awakened abilities, because it will enhance the game experience and adds variety, then they tax our flow skill heavily, punishing us every f-ing time we change weapons.
    I suggested 5 stamina gain on pve kill for all classes. This eliminates any arguments for pvp balance. It's a no brainer.
     
    #63 oR-Bishop, Jun 12, 2019
    Last edited: Jun 12, 2019
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  4. Factorial

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    Honestly, they should give a global doubling/tripling of respawning speed for all camp spots. There are just not enough worthwhile spots in the game when even just a tiny percentage of the population wants to grind.
     
  5. Nastiel

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    Really good changes!

    2 times faster respawn time for mobs in certain area was a very good move!
    For example in Aakman it basically doubled the possible rotations as one room is enough for most of the players.

    Good job, keep it up!
     
  6. Nastiel

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    You know that basically VALK is top tier in Sycraia right?
     
  7. oR-Bishop

    oR-Bishop Sunspot Valkyrie 62 NA

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    Why don't you guys listen? I told you the problem is low level grinding, where speed is essential for an efficient grind.
    What are valks expected to do until 61/235, blow all their life skill money on combat dummies while other classes get to skill up and bank mad cash?

    It's one thing for one class to be slightly more efficient than another for grinding. Valks can't do low level valencia grinds at all. They take two packs, stop, put their weapon away, run to the next pack, pull it out, rinse, repeat. It's aggrivating. Pre-awakened skills can be used, but they do crap damage. Completely inefficient.
     
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  8. Star of Stardusted

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    8 mins Cal to Altinova then 15 mins Altinova to Valencia
     
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  9. chendu

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    Nice nerf on the calendar !!
     
  10. Kissarra

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    Necromancer class when?
     
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  11. _Steel_Horse_

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    [Updated 6/17] *This will be effective for an event period ( June 12 after maintenance - June 19 before maintenance) of 1 week only.

    What a joke.
     
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  12. Patrik2991

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    [​IMG]
     
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  13. Inertia

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    Can we get maybe a monthly calendar of grindspots with boosted spawn rates similiar to the attendance calendar with reward? The boosted spawn rates made grinding great in some otherwise difficult areas. Maybe change the area boosted daily or weekly? Just an idea as lots of players have spoken praise to the boosted rates.
     
  14. Sumatan

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    [Updated 6/17] *This will be effective for an event period ( June 12 after maintenance - June 19 before maintenance) of 1 week only.

    haha
     
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  15. Maphyr

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    JM and Patrik2991 like this.
  16. Aoibinn

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    And suddenly freight on wagons can only be 5k?
     

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