There will be no cooldown time when putting items into the Inventory. - If this change works how I think it works; thank you. The selling prices of the following items have been adjusted. Cheap Feed 500 -> 3,000 Silver Coins - Why would you increase in price, an item, which has the word "cheap" in the title? Do you have some sort of mechanic which enhances player money earned and so you tried to 'balance' something? Because if not, this change is weird and unnecessary and I object to it. The following items are now bound to Family. (Previously character-bound) - The items listed below this line are ridiculous. I disagree with this change and want it to be reverted. World Raid Bosses will disappear if their HP does not drop below 70% within 15 minutes after being spawned. - Further ruining players' ability to run trains on bosses. I vehemently disagree with even the previous changes to such practise. Now I disagree with this change even more. You folks at Pearl Abyss and/or Kakao don't really seem to understand that for PvE, the content's lacking, eh? Let people run boss trains if that's what they want.