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Discussion in 'Patch Notes' started by CM Aethon, May 17, 2017.
how does the costumme/gear bag work ~ ?
if u want 6 clots u have to buy 6 ?
anyone buying it ?
@CM Aethon, would you please confirm whether that text regarding Valkyrie's debuff in strong defense being fixed, is actually a fix to the bugged awakening shield?
Those are some juicy notes, thanks! Keep up the good work, hope to keep seeing lots of updates and fixes in future patches.
Musket nerf lol
It's fixing one bug of awakening shield where you could get CC if hit in the back while moving with block up (they didn't fix that for non awakened block though @CM Aethon )
The bug regarding awakened block's durability is still there
Anyone noticed Valk block mentioned? Probably not right? Right.
I'd also like confirmation on this! It sounds to me like it just means valk can't be debuffed through the block again, but it could be an awkward translation. I'll test my shield out tomorrow and try to remember to post back here and/or in the Valk forums, otherwise if anyone else can do it sooner or has already gotten around to it, even, I'd love to be in the loop!
Cool where is the Night Cat Outfit then?!
they figured out that your block was too strong so the nerf it without telling you a thing. Just take it and be happy already; there are other classes struggling cuz they've been broken and yet I don't see those classes complain much. but you valks are already too tanky and yet complaining about your block breaking little too soon than b4.
That's actually quite a useful fix. Does that mean we now get a 360 degree (all resistance bar grapple) block, akin to warrior?
@CM Aethon thankyou for relaying some good news, and it's certainly reassuring that the devs are revising some of the class issues. But if you're in contact with them, would you please ask them to look through their coding again? There is no such valk shield bug in Korea. Other classes got their hotfixes ASAP. This is definitely also a priority
@CM Aethon help an old man understand how it makes sense that;
To swap your RL purchased items quickly you buy an item with ingame currency while,
To swap your ingame items you purchase an item with rl currency while,
The tailoring coupon that you buy with rl money is required to use an ingame craftable item.
I simply cannot wrap my head around how any of this makes sense in my world.
Wasn't the Night Cat Tamer/Kunoichi outfit supposed to be for the korean server only? Or will we get eventually as well?
Loyalty = Costumes
Cash shop = Gears
Which as a side note, loyalty is better than cash shop specially since unlike gears, certain costumes function different.
I think Weasel is correct. It's just a fix to ensure our block remains 360 degrees and blocks all attacks and CC except for grabs.
Destroyer of Dreams is not gone it's simply changed to Independance Day
In Korea, where they stole the patch notes they just translated and copy/pasted
Idk tbh. I dont switch costumes that much, but thats mostly because I am altaholic and each of my characters has different purpose. I know for sure I wont buy the ones for loyalty, but when I switch my farming gear with pvp gear I might find the pearl one usefull.
We already had a 360° immunity, it was just bugged in some occurrences.