In order for BDO to be successful, it needs fresh new players/returning players. At the current state, new players/returning players don't stand a chance against the Veterans who received massive payouts for months or both so they just quit and find another game. Here are the numbers according to forums/reddit and world chat: 1.) Sea Monster hunting payouts (600mil silver in the mail a week) - Shooting a cannon at a mob that cant even kill you and it rewards you 600mil silver??! 2.) Node wars T1-T3 Payouts (200mil silver in the mail a week) - Sniping nodes since barely anyone plays rewards you with 200mil silver??! 3.) Siege guild payouts (800mil+ silver in the mail a week) - 2-3 hours of sitting in a castle while watching Netflix rewards you with 800mil silver?! plus you can jump to a nodewar guild on weekdays to collect an extra 200mil?! Not to mention almost all guild members of all 3 types of those guilds get the max daily pay of 5mil so that's another 35mil a week on top of that. How is a new player/returning player supposed to compete with that? Join a payout guild - Cant! GS is not at softcap (550 RS is apparently softcap now), your not a wizard/witch/berserker, you have to talk in discord, you have to make it to nodewars/siege/sea monster hunting. By the time you reach 550 RS, the softcap would be 575 RS. Grind like you don't care about RL - Does not work since Payout carried players have a 200-800mil headstart each week. Buy everything in the pearlshop and win - Lol, that doesn't work either, you can spend thousands in there and it would beat payouts. How to fix it: 1.) Remove payouts from the game and replace them with a guild buff. 2.) Introduce new Gear enhancement tiers. Make getting PEN as easy as getting +5, then introduce new 20 tiers after PEN. 3.) Introduce new currency called Gold. NPC's will only take gold now instead of silver. 4.) In addition to disabling PVP in world bosses, they should also make the relic/ancient relic + forbidden book scrolls locations a safe zone.