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Please Fix Farming

Discussion in 'Suggestions' started by MENT, Dec 20, 2018.

  1. MENT

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    Hey Guys,

    [​IMG]


    Again it seems like Farming is completely ignored, every profession that consumes energy gives back Archer Seals while Farming again forgotten.

    https://www.reddit.com/r/blackdesertonline/comments/a70kd4/lets_talk_farming/



    More Old Farming issues that still exist:

    I don't have inventory space issues but I totally understand the logic of making every seed separated ($$$) but why as a 192 Inventory slot player I still have to count rows/seeds.

    [​IMG]
    [​IMG][​IMG]

    https://www.reddit.com/r/blackdesertonline/comments/7c9vtu/can_we/

    Why Farming does not have Time reduction Food/Cloths/Alchemy Stone/Tools?

    Farming(Energy Consumable):

    Cloth= Farming Exp
    ??
    ??
    ??
    ??


    Gathering(Energy Consumable):

    Cloth= Gathering Exp + Gathering Enchantment (Time Reduction)
    P2W Set= +1 Level
    Tools= All the tools bring Time Reduction
    Food= More Time Reduction
    Alchemy Stones=More Time Reduction
    Guild= +3 Level
    Event Return Items= Archer Seals, Gold Dust, Laila's Petals, Ancient Spirit Dust


    Fishing:

    Cloth= Fishing Exp + Fishing Enchantment
    Rods= Afk speed/Better Fish
    Alchemy: Fishing +2 Levels, More Time Reduction
    P2W SET = Fishing Level +3 & Movement Speed Level +4 & Fishing EXP +40%
    Totem= Speed, Wight & more
    Food= Time ReductionAlchemy Exp
    Guild= +3 Levels


    Alchemy:

    Cloth= Alchemy Time Reduction + Alchemy Exp
    Food= Time Reduction
    Alchemy Stones= More Time Reduction
    P2W Set= Alchemy Time Reduction + Alchemy Exp
    Alchemy Tools= More Time Reduction


    Cooking:

    Cloth= Cooking Time Reduction + Cooking Exp
    Food= Time Reduction
    Alchemy Stones= More Time Reduction
    P2W Set= Cooking Time Reduction + Alchemy Exp
    Cooking Tools= More Time Reduction
     
    #1 MENT, Dec 20, 2018
    Last edited: Dec 20, 2018
    Rosedunn, Draconnix, Josh28 and 13 others like this.
  2. IDKFA

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    Farming is one of the worst life skills in the game and also consumes loads of CP & Energy.... Should been addressed ages ago.
     
    Rosedunn, Josh28 and Luxea like this.
  3. IDKFA

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    Could also be nice to have some sort of Tractor that helps around farms
     
  4. Ventesa

    Ventesa Vexferel Tamer 61 NA

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    It'd be cool if pets could prune the garden for you (though that might sound a bit silly). You would gain all the benefits of if you had done the pruning yourself except as long as pets are out they could run to the crops that need pruning the same way they run to loot to pick it up. This way between pruning yourself and five pets it would take less time and give more value to pets. Of course the player would still need to be near the garden the same way they need to be near loot for the pet to pick it up. And the player would still require to do all the harvesting/breeding on their own.

    I can see some being against the idea for the "afk gain" since a player could leave their character afk next to the crops and as long as their pets are fed they can continuously prune to get exp. But literally every other lifeskill has some kind of afk edge anyway. Except maybe hunting. And having Master farming doesn't do much when it comes to time, as well as Old Moon Fences not being that major. (This is coming from a master4 farmer who does use old moon fences).

    Just a thought :)

    Gonna "ignore" the sharp/hard gain effect this would have as well. Since farming rewards them a lot more often than afk gathering...
     
    #4 Ventesa, Dec 21, 2018
    Last edited: Dec 21, 2018
  5. IDKFA

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    Old moon req master 1, kind of sure
     
  6. Ventesa

    Ventesa Vexferel Tamer 61 NA

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    Yeah it does. I only mentioned those fences to say how they aren't that much of a reward for getting all the way up to master farming. Especially since they still take 10 con each... So even if my pet idea would allow people to level farming even faster, it isn't like they're getting much for being a high lvl farmer.
     
    #6 Ventesa, Dec 21, 2018
    Last edited: Dec 21, 2018
    MENT likes this.
  7. MENT

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    Exactly, reaching Master 1+ in farming is a nightmare
     
    Rosedunn likes this.
  8. IDKFA

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    Anyone have link to KR suggestion forum? I wantrepost it there

    Still can't get KR forums to post it there, I don't think EU/US devs can do it

    Bump
     
    #8 IDKFA, Dec 23, 2018
    Last edited by a moderator: Dec 25, 2018
  9. MENT

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    I think i found it but
    Think i found it but for some reason i don't receive mail verification email:
    https://www.invenglobal.com/forum/blackdesertonline
     
  10. MENT

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  11. Denthors

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    Hello ?!
    Sans titre.png

    farming is a very lucrative lifeskill, when done right.
    it give,

    - shard/hard
    - trade goods
    - material for tier 9 horses
    - weed and "fruit of" for alchemy
    - tons of pruduct/herb/mush for alchemy and cooking and trading.

    for example , farming sunflowers

    result in
    - well sunflowers for either :
    - sunflower crate or fine/suit/milk tea for imp crate
    - fruit of abundance for oil or Storms
    - oil of Storms for elixir of gold hands
    - elixir of gold hands for imperial crate
    - weed for the reagent that you need for those alchemy recipes
    - material for your t9.
    - shard/hard
    - trade goods


    the only thing I would like to be added is :
    1 farming mastery
    2 to be included in event
    3 all the missing seed
     
    #11 Denthors, Dec 31, 2018
    Last edited: Dec 31, 2018
  12. LightningFFXIII-4

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    10 Old Moon Fence
    10 Green Giants (if you want weeds, use higher tier Giants and send them home every few hours or you will not get any weeds as they will never run out of stamina pruning just 2 magical crops)
    20 Magical Crops
    Only 1 Fertilizer/Purified Water needed. Easy Stonetail Fodder. Easy farming mats.

    The only hard part is getting to Master 1. But once you get here. It's easy 20-30 mil a day.
     
    #12 LightningFFXIII-4, Jan 1, 2019
    Last edited: Jan 1, 2019
  13. MENT

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    Hard? its 2-3%/day (Artisan 8, 8 Strong Fences)
     
  14. ETPC

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    Master 2 Farming here and I disagree with you.

    *Getting more than 1 shard/day is like winning the lottery.
    *Making Trade goods take ages and its awful income compared to the time invested ( I'm comparing it with Alchemy/Cooking or even simple spot grinding)
    *The amount of weed you do in a week of Farming, you can do in manual picking in an hour.

    The things I agree with you and OP:
    * Farming should be a mastery
    * To be included in every event just like gathering
    * Farming should have Food, AS, pearl set just like Cooking & Alchemy, it takes to damn long to fully Care+Harvest x10 Fences.

    My personal suggestions:
    +* Auto planting, it is too long and frustrating to plant seeds 2/3 times a day.
    +* Auto Care, it is too long and frustrating to look over seeds 2/3 times a day.
    +* Auto Harvest, it is too long and frustrating to Harvest seeds 2/3 times a day.
     
  15. elephantgrey

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    This should be incorporated into the worker system. Maybe harvest/replant when crops get to 200%.
    I would suggest that it should take 1 stamina to harvest, and another to plant.
    There should also be a conceit to what is gathered by workers similar to how you don't get logs/rough stone from workers.
     
  16. Denthors

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    you don't do farming properly then, like i said in my first post "farming is a very lucrative lifeskill, when done right."
    and you are probably not pruning it yourself every 15 minutes
    going at your fence 4 time per day is not the proper way to do farming, its the lazy / casual WAY
    using magical seed is also the wrong way.
    using workers is also one of the BIGGEST mistake people do
     
    #16 Denthors, Jan 2, 2019
    Last edited: Jan 2, 2019
  17. IDKFA

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    It's Farming, not a nuclear science...
    I'm at my farm every 20-30 mins (in between cooking), always selling Golden and medical seeds and still sure Farming deserves rework.
     
  18. MENT

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  19. Andaro

    Ambassador

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    No need to bump ;) all topics in this forum get sent straight to discord. I see several awesome suggestions in your topic, and look forward to writing them into the Librarys process.
     
  20. IDKFA

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    I wish thay actually was giving us some info. You like posting suggestions and then what?
     
    Rosedunn likes this.

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