Well... Maehwa, DK, Ranger and Valk DO suck currently... so none of what you quoted is incorrect... It's not comical, it's sad. It's sad, because the class you chose isn't able to perform in the role that was her home when you chose her and was advertised as her speciality. Maehwa: Should be able to chase/escape from anyone and delete single (especially stationary) targets. --- Won't happen... she often loses in 1v1 and other classes have become nearly as fast/got protected movement. DK: Should be a melee, with a caster awakening who does good damage and teleports out of the way of danger. --- Is kinda low on the damage side and lost many CCs and protections. Ranger: Should be a ranged damage dealer who tries to stay at a distance and evades attacks. --- Is too immobile to avoid today's attacks and too slow, with not enough range, to keep a distance between her and her enemies. Valk: Should be a holy tank that doesn't do a lot of damage, but is nigh unkillable and assists her allies with heals and buffs. --- Just gets melted in melee, like all other classes. A slow tank is acceptable... a slow DD without much damage kinda only leaves the "slow". People do reroll, A LOT... look at nodewars... look at the requirements to join nodewars for certain classes ("Have you ever shot a cannon? Or do you prefer riding the elephant?"). Look how many of certain classes are running around in the open world and grind... As an example: I play ranger since closed beta 2. A full reroll with all skills, weight limit, inventory space, costumes etc. would cost in excess of 300 Euros... I'm not willing to throw that down Pearl Abyss' throat as a reward for being absolutely crap at balancing. And I like my ranger, I like the playstyle... she just has some flaws that need to be fixed... and she has to be brought up to today's power level. Playing her is like saying "I have a sword. It's a good sword and I can fight well with it." and suddenly your opponent (hi, archers... I'm talking about you!) shows up with a friggin' machine gun. That doesn't make my sword worse, nor does it say anything about my ability to use a sword... just that the newer classes got SO much more power than the original ones it's ridiculous. Want an example of that? Rangers were told: Nope... protected movement and attacks aren't possible, because it would be too powerful at range. ...now count the number of FGs and SAs an archer has and explain why ranger doesn't even get a block in bow stance?