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Remove cristal destruction on arscha serv

Discussion in 'PvP' started by BboydD, Dec 28, 2018.

  1. BboydD

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    when we often fight vs other players on this server I Think it should be a good idea to remove the cristal destruction on arscha
     
  2. WhySoSeeryus

    WhySoSeeryus Wizard 62 EU

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    U cant get red on arsha.
     
  3. IWalkAlone

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    I think he wants to go red on normal server and then go hide on Arsha
     
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  4. Diazine

    Diazine Kunoichi 62 EU

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    you can still get killed by mobs on accident while you're pvping in a grind spot though.
     
  5. farsay

    farsay Mystic 62 NA

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    Pvp without risking anything is boring, I actually think that pvp death on Arabs should make you lose crystals lol
     
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  6. AtomicPotato

    AtomicPotato DarkKnight 62 EU

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    Mystic player btw, hope you die to desert debuff and lose jin viper.
     
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  7. BboydD

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    Be killed by a gate keeper during the fight with another player on arsha is not funny when the Jin viper get destroyed ^^
     
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  8. LoganSilver

    LoganSilver LoganSilver Mystic 61 NA

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    I don’t think we need a change to crystal loss on PvE death on the Arsha server. Any PvE death change should apply equally to all servers as we also pvp outside of Arsha.


    I am fine with keeping crystal loss on death as is, removing crystal loss on PvE death on all servers, or even making it no crystal loss on death when you have taken damage or done damage in PvP in the last 10 seconds.


    I go to Arsha often, but I don’t see the need for an Arsha specific exception to the PvE crystal loss rules as pvp happens on all servers.
     
  9. peanut777

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    if anything we need more crystal loss, not less.
     
  10. Diazine

    Diazine Kunoichi 62 EU

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    some crystals cost hundreds of millions of silver to make, and you can even break several of them if you die.

    how does your suggestion even sound remotely reasonable?
     
  11. peanut777

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    you make it sound like hundreads of millions is lots of money ... its reasonable because its a very tiny penalty for getting rekt in pvp .... if there is no penalty there is no point.
     
  12. Reglub

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    I lost a Jin crystal to wizard pet on arsha. So I’m all for this change.
     
  13. Muhaha

    Muhaha Valkyrie 62 NA

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    Solution:
    Olvia servers - noob servers (same increased exp)

    Velia, Valencia, Arsha - make into PvP servers (Same Increased drop rate, No crystal breaks, less exp is lost than normal)

    Kama, Calph - turn into PvE servers (Increase gathering drop rate, gear match up, war targets can't be killed unless you flag)

    Serendia, Mediah, Balenos - leave as normal servers (increase drop rate to half the increased drop rate for pvp servers, increase gathering rate to half the pve server's gathering rate.)

    Would like to see something like this happen. With 'gear match up' for PVE servers, as soon as someone starts a duel or flags and hits you, it counts down 10 sec, while it takes the highest AP/DP and limits the gear gap. So if i have 252ap, 300 dp and they're at 120/200, it'd put them on par with the ap/dp tiers. So it'd put them at 249ap/293dp, or something along those lines.
     
  14. farsay

    farsay Mystic 62 NA

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    dont make pvp more easy, we want a risk
     
  15. Muhaha

    Muhaha Valkyrie 62 NA

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    If you want a 'risk', go red.
     
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  16. Dryed

    Dryed Warrior 61 NA

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    In b4 suggestion to turn Arsha server into PVE server lol
     
  17. LidithVonRazzel

    LidithVonRazzel Ninja 61 EU

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    The real question is when we will see a cash shop item to not be able to break crystals, make it €10 a crystal ez €120 euro per gear set
     
  18. Nexius

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    Play a different classs if u want risk
     
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  19. farsay

    farsay Mystic 62 NA

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    hahaha, no, why dont you have some balls and show what class you play . and yes mystic is a well made class
     
  20. Mido

    Mido Archer 62 EU

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    IMO there should be no PvE penalty when dying to a mob if a player has been CC'd by another player (and finished by the mob).
     

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