Separate names with a comma.
Discussion in 'General Gameplay' started by SoggyCow, Sep 30, 2018.
btw, LinkLOL.com, wayy better than Bit.ly and TinyURL
as a scientist it is always full
Glass is half empty if you're drinking from it.
Glass is half full if filling it up.
I have never put any thought into Steam reviews, because everyone that uses Steam knows that people lead "band-wagons" intentionally posting negative reviews for their own anti-game agendas. 90% of those reviews are extremely biased, with mis-leading and often wrong information, or often just plain stupid.
Yes, the mood swing towards this game has absolutely nothing to do with the changes happening this year, particulary the most recent ones. Everybody is clearly just pushing their agenda by issuing biased, negative reviews.
If people really reacted to changes as you say, reviews would have been bad long ago and not after summer break's end surprinsingly, because people have been QQing about everything since launch.
Reviews were bad long ago, though?
What is that argument :v?
You forgot to add, that people are able to post a review after an abysmally short period of time.
There's one survival game, Savage Lands, which suffers from it. Personally I find the game very well done for what it is, very enjoyable. However, it's reviews have suffered from players who didn't even play an hour, because they were too dumb to figure it out, ie that it was too hard for them. So, they leave a negative review.
Would be much better if the publishers/developers were able to tell Steam that someone has to have played X amount of hours to have gained enough knowledge of the game to be able to review, so only people who have played, say, long enough to exit the tutorial could leave reviews. This could be balanced by Steam weighing the amount of players who refund or who don't make it that far, and automatically adding it to the score, but innovation from gaming companies is lacking.
Oh ya, you read them all?
No, you didn't you just pulled a % that fits your agenda from your you know what.
Your own bias is showing.
I've read a lot of steam reviews over the course of the years, how many? I couldn't fathom.
There are plenty of well written negative reviews that are indeed very valuable, those I am not in contest of, nor concerned about. I'm merely talking about the reviews that simply downvote just to downvote because of a grudging reason.
If you have negative views, that's fine, a lot of times they're more valuable than positive ones, but you should explain yourself clearly when having one, not just summarizing in few words that leaves too many questions and "fill in the blank" moments. I distrust a positive review that simply says "Great Game!" as much as I distrust one that says "Don't buy this, too p2w". Although I do concede that the majority of gamers are not going to take the time to write a well thought out review, "ain't got no time for dat" right?
Personally, when I am looking for a game, I don't even read reviews to determine whether or not I feel like playing it......they are to me at least, as misleading as game trailers. I prefer to watch a few gameplay videos, download it and play it for a bit and judge for myself. I usually know within the first hour whether or not I like the game and it captures my attention.
Game is fine as is as afterall steamys are like maybe 5% of BDOS actual playerbase and they don't matter.
Pathfinder: Kingmaker has had a lot of negative reviews due to Linux player complaining about problems on Linux (preemptively). Then there are also the chinese that review bomb games because no chinese language.
The BDO community, specifically on the forum, tends to be very aggressive and misbehaving and I doubt that most of those negative reviews are written in a manner appropriate, as in, impartial, judging the product as it is, over pure emotional and irrational garbage.
Because enhancement system... and a few others reasons but mostly yeah that joke enhancement system!
From a new player point of view this game is a huge mess from the start. Tons of quests going in all directions. tons of loots, no idea what to do with them. Lot of "weird system" to understand : amity, CP, knowledge etc
If you buy this game and play alone. You simply quit cause it is a clusterfuck.
I had to accompany most of my friends so that they don't quit the game right away.
Unless you are a masochist like myself and like to dig into it in the same way somebody digs into Crusader Kings 2.
a certain "weight" system for reviews based on playtime, achievements, refunds ect. might make sense. But new player experience, player "guidance" and easy-to-learn gameplay and mechanics are a really important part of any game, no matter how well done it might be besides that. This is one of the things EVE suffered too much of, i've read of a statistic that said about 70-80% of all new players in EVE have quit within less than 30-40 minutes to never turn back.
Bdo's main positive aspects that keeps new players intrested after their first few hours are the graphics and the combat system, which can be learned rather quick, skill by skill, there are even some tutorial quests and detailled combo animation videoguides ingame on your earlier skills. However, there is not a single ingame tutorial or guide on how to enhance items or how to failstack. And you see players completely confused and asking for advice on enhancing all the time, which is also where most of them quit again.
Every game should be new-player-friendly and easy to learn. If wanted, it can still have a steep learning curve and be extremely hard to master. Those 2 aren't exclusive. A terrible new player experience, being extremely hard or confusing to get into, or having zero guidance for new players, does not make a game more difficult, challenging or complex, its just a poor game-design choice or oversight.
Well, that's the thing with consumer-reviews of any kind - often they lean towards being overly positive ("awesome game") or the complete opposite, with neither being really helpful in order to get useful information.
Nevertheless, that the game gets so many negative reviews isn't overly surprising - for a new player, there is a very clear line to be drawn at this point: There is what I would call the "first play-through" experience, this is getting a character up to lvl 56-58 for the first time, doing the black spirit story, exploring the huge open-world, doing quests, checking out life-skills and so on and so forth. One can easily get 100h or whatever out of the game and it's definitively worth the initial investment.
However, this is not necessarily what people pick a MMO for. They want something long-term and BDO provides no meaningful/competitive endgame for anyone who didn't already play since headstart or heavily no-lifed shortly after. There is no challenging content, there is no competitive pvp (actually there isn't any meaningful pvp in the first place) - there is just endless grind, casino and repetition. Given the alternatives (pretty much any of the big western MMOs), as a new player there is no reason to "main" BDO at this point. The only question is how much money does Kakao manage to milk from new players before they quit again.
It's just Half a glass of water, thinking of it 1/2 full or 1/2 empty won't alter the reality that it just is half a glass of water.
And no I don't play Bongos, smoke good weed or listen to soft jazz (bonus points for listing the movie that I "borrowed that from") : P
BDO is half empty cause reasons >.> They could add more stuff to it <.<
It's completely full. Full of salt.