Jump Attack: You can even redirect your descent while landing... We (and other old classes) lack that. Pull-To-Target: Grapple arrow was supposed to do this, but it failed. Lahn has a spammable RMB pull, which is short range, but it still is better than grapple arrow. Healing: Many awakening skills have Health on hit effects and they are pretty significant. Understandable for a class that is mostly vulnerable while attack or being in a big fight. Oh wait, isn't Musa/Maehwa like that too? Grab: A grab. Also, Lahn can play without a grab just fine... but the class has a grab. We don't we have a grab then? Burst mobility: Lahn can burst in (i.e. quickly cover distance) and burst out. Can also weave around in fights. Mobility skills that cover different lengths of distance. Long Distance mobility: The class barely uses stamina to get around and you can rotate the strides, deadly dance and spring breeze skills. Ambush capabilities? Nimbus Stride can put you above anyone, and you skip most of the damage if you stride over a group of enemies. The burst mobility makes it easy to go in, grab, dmg, out. This is just first impression, my Lahn is crap when it comes to gear, so I'm basing all this on PvE I've done with it and PvP/E experience from Musa. Keep that in mind.