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Striker still need some buff in pvp

Discussion in 'Striker' started by MrRobot, Jun 28, 2019.

  1. MrRobot

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    As all know, problem with this class is LOW dmg at high AP and SLOW animation, especially when pvp meta is ranged classes and iframes classes.


    - change echo scaling dmg
    - add some passive attack speed buff (for example +15% passive attack speed). This should help with animation speed.
     
  2. Wiiper Hunter

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    Of course, we also put a skill that makes the whole server explode pls.
    let's also say that when the stroker looks at the opponents they turn to stone.
     
  3. Blitzball

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    Don't play Mystic if you think Striker's damage is low :D
     
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  4. v.klishev

    v.klishev Striker 62 EU

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    I don't think we need any pvp buffs per se. We are doing alright in that aspect.
    You can and should be keeping +10/20% AS buff at all times (AS addon also helps a little).

    The only improvements I would see as needed would be allowing for some additional cancels to overly long animations leaving us exposed. But eliminating all of the vulnerabilities in the kit will be a bit too much I think. There should be some gaps here and there to allow non-grab classes to time CC and outplay you even if you do not make a mistake.
     
  5. Orlox

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    The issue with the gaps is that you can get cced even in super armor or iframes because of the latency.
     
  6. Meowingtons

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    clones have 100% accuracy. enough said. nerf this first and striker may deserve some buffs. there are classes like wiz that suffer way more from capped pet/clone ap
     
  7. Zarankai

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    fighting a 620 gs zerker as a 600gs striker with almost 290ap, u can do a full combo and the zerker still gonna get up and 1 blam you, plus our e buff got nerfed so we dont have dmg on it anymore, our ult got busted so it doesnt cc like all other ults (zerker tamer valk) and our attack distance/range is the lowest in the game with 1 option to kamehameha. imagine this when ur fighting against a 290ap archer and u get 1 blammed before u even get to the target.
     
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  8. Aepex

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    Lmao Strikers dont need damage buff.

    Their nuking is actually quite strong. You are just too low ap
     
  9. Daigurern

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    Please dont talk if you dont know what u talking about. Striker has VERY weak scalings when he gets into HIGH AP brackets ( 273++ ). Striker shines on lower AP brackets and is therefor one of the few classes that is able to run a hybrid build.

    Strikers clunky and long animations is the downside to his big burst damage. But at high ap brackets he lacks damage and is just clunky.

    I wouldnt say Striker needs a "buff". Rather adjustments. Improved scalings on higher brackets, animation cancel for one or two skills that just leaves u unprotected for wayyy too long. The only thing that rlly bothers when it comes to pvp is his inability to fight Archers. Strikers movement is very... restricted. U cant catch up with ur dashes cuz u cant re-fill ur shards like mystic does. Protected movement is very slow and u get shot down before u even get to ur target. Using wolves frenzy is no longer a possiblity since the "nerf".

    They actually did a good job with the Striker buffs for PVE and some of the changes even helped a lil bit in PVP. Striker is a good mid-tier class with pros and cons that simply needs a tiny bit more attention in PvP.

    Let's Strike(r)!
    2019-09-16_32868205.jpg
     
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  10. Aepex

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    Striker does enough damage to kill the most when you are 270~280 ap except those caphras monsters.

    and Striker is only shitty at PVE not pvp. Ofc there are better class but stirker isn't bad either.

    and Striker is not the only class that that has problems dealing with Archer or Ranger. They can literally kite you for days even you are on a different class.

    Striker doesn't need improved ap scaling for real lmao seriously you should stop being greedy when there are classes that are worse than striker in both pve/pvp
     
  11. Daigurern

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    So as long as there is any class thats in a worse spot than Striker its greedy to ask for adjustments?

    You are obviously not playin Striker yourself which means ur lack of knowledge isnt suprising.

    The whole point of a Striker is his burst damage which is supposed to make up for his clunky and slow animations especially in PVP. But once you hit high AP brackets ( Above 273 ) Striker falls off big time compared to Softcap or below AP performance.

    This is def. not being greedy. Im pointing out that Striker needs a lil more attention/adjustments when it comes to high end AP scaling etc. .

    Striker is Mid-Tier in both PvE/P and there is still lots of room for improvement on the class without becoming "OP" compared to other classes.

    So how about you stop this " There are worse classes stop complaining" nonsense.
     
  12. DarkGG

    DarkGG Darkiee DarkKnight 62 NA

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    How about this, give up your 100% accuracy clones, put them at say 20% then we will give you a 1000000000000000000000% dmg boost. Cause let's be honest that's all you guys do anyway is grap clone clone grap clone clone clone grap clone clone clone clone clone. There are way other classes that are having alot of other issues. Like Musa being over buffed in high end pve, ninja still capable of 1 combo softcap players will only 125-130ap sorc being able to desync the servers with high fps, dk pve and PVP dmg trash till 269ap and many more issues. Strikers have always been in a good spot they were ment for 1v1 anyway.
     
  13. WhySoSeeryus

    WhySoSeeryus Wizard 63 EU

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  14. v.klishev

    v.klishev Striker 62 EU

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    We've been asking for something like this to be honest. And if ever a change like that comes I give ppl 2 days before the massive outcry.
    20-30% acc boost to summons already makes them hit about 90% of the time unless the target is insane eva stacker (for reference see witchards, their pets have 25% acc boost and barely ever miss). You really do not want actual ap scaling on our clones...

    The gist of our burst is still direct dmg, clones fall off the higher the DR on the target goes, which is why they are extremely effective early-mid game and fall off late game when PEN armors and caphras come into play. Fighting proper hybrid/eva builds can be a nightmare, because clones wont be able to drop them down if your main dmg skills just whiff.
     
    #14 v.klishev, Oct 16, 2019
    Last edited: Oct 16, 2019
  15. Daigurern

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    And another one that never touched Striker himselve. Great.

    1. Since when are clones of concern? Its not 2017 anymore so wake the hell up. Clones are completely stationary and deal less damage the higher ur AP gets. It doesnt even matter if they have 100% accuracy or 20%.

    2. Striker is meant to be a 1v1 class?????? Oh rlly? Where did u get that from? A class thats completely build around AOE Burst Damage is meant to do 1v1.... ah okay.

    3. All Strikers do is grab, clone, grab - repeat??? Have u actually fought any decent Strikers or are u still fighting ppl on softcap gear? Striker has ONE grab hes gonna use just like sooo many other classes and compared to lets say a Ninjas or a Lahns ability to grab you its BS. If you ever ever ever ever ever see any Striker do his awakening grab, he prolly rolled the same day. Cuz u deserve to get clapped if you dont have this locked.

    4. Strikers with a damage increase on skill impact instead of freaking clones that have long ass animations and CANNTO CHASE TARGET NOR CC would be 100000% stronger - meanwhile there are still 2 or 3 keyboard warriors on the forum with no actual knowledge on the class that still complain about the accuracy on them... big brain time.

    5. The clones thing applies also to PvE. Way too long animations, u gotta wait for ur clones to hit stuff etc..

    Long Story short - Give us better AP Scalings on skill-impacts, the whole clone animation thing is useless once u reach High AP brackets.
     
  16. v.klishev

    v.klishev Striker 62 EU

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    Oi, Oi... its good for styling on ppl okay :D
    Other than that there is no real reason to use it in 99% of cases.
     
  17. WhySoSeeryus

    WhySoSeeryus Wizard 63 EU

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    who exactly are strikers (gauntlets in general) struggling so hard against?

    i mean, arent they supposed to be "mage killers"? they do their job pretty damn well so if they have harder matchups its more than fair... they need to get the taste of their own medicine.
     
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  18. v.klishev

    v.klishev Striker 62 EU

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    I can obviously speak only for myself, but I'd say the more annoying matchups are high mobility grab classes: ninja, kuno, lahn. They have the means to dodge most of your CCs and grabs and take advantage of our fairly static SA skills to grab us in return. Can also put warr/mystic there because of fast grab engage+cancer slows, but its not so bad. (massive slows are the bane of my ****ing existence)

    Archers can be a pain if they know how to kite properly, but tbh they are a pain for most classes.
    And last, but not least high AP sorcs simply for how infuriating it can be to try and catch one if they do not make a mistake.

    Overall we do fairly well, but there are a lot of holes in our kit that can be exploited, easier by some classes than others, with sufficient practice.
     
  19. WhySoSeeryus

    WhySoSeeryus Wizard 63 EU

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    so would you say you need more pvp buffs considering everything said here and state of other classes? (personally id go with nerfing some of the classes you've mentioned)
     
  20. v.klishev

    v.klishev Striker 62 EU

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    Don't think we need buffs per se. Dmg is good, survivability is good with the proper gear. What I would like is a few more animation canceling options to make PvP more varied as our kit downfalls force a somewhat linear flow of combat with not much space for improvisation, but I doubt that will happen anytime soon... if ever.
     

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