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The Release of Wow Classic Will kill BDO...

Discussion in 'Off-Topic' started by AngryBanana, Jul 12, 2019.

  1. Allan1985

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    he is in need for personal information simply because he ran out of arguments, so he need to resort to personal attacks to distract attention form that
     
    Ben Phoenix likes this.
  2. ghoulz666

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    I think WOW classic just spells the doom, for Blizzard themselves. Their games are slowly turning into garbage.
     
  3. Dryed

    Dryed Warrior 63 NA

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    WOW is garbage, especially classic... Why would you wanna play game when it first came out...

    Like would you start over if they bring back BDO back when +15 was max and getting 56 was a big deal. I personally won't, waste of my time... been there done that.
     
  4. AtomicPotato

    AtomicPotato DarkKnight 63 EU

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    I'd say its not games themselves its how they managing it and shady business with forcing to buy fresh new accounts ( OW) to have fair games.
     
  5. Aluminat

    Aluminat Lahn 62 EU

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    Ahahahaha so getting miled from Blizzard is better than from PA? :D

    WoW in 2k19 omegalul
     
  6. Dryed

    Dryed Warrior 63 NA

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    Logic: People want new content, if no new content jump back to content thats like 10 years old. Why lol?

    Doesn't make sense...
     
  7. MADE

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    According to steam statistic, BDO has as much player, as a larger private wow server, seems quite strong /LMAO


    Also the topic is false, classic wow ain't going to kill anything. It will going to have hype for liek a month or two, then ~80% of players will going to leave, after they feel on their skin, that it wasn't that great....
     
  8. AtomicPotato

    AtomicPotato DarkKnight 63 EU

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    Steam statistic is only for steam users and only for NA/EU.
     
  9. Ѧ| Chaotic

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    Another day, another person stating BDO will die. Move along people nothing to see here!

    Insert "ah ****, here we go again" meme. Lol
     
    Fateneko and JM like this.
  10. LesserHellspawn

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    That is my bottom line as well. Hated WoW graphics at the beginning, hate them now, will never like them. And while I probably dropped more money than is reasonable on BDO, I'd never play a subscription based MMO. That would make me feel forced to play every day, to get the most out of my subscription instead of actually wanting to play...or not, depending on mood.
     
  11. iKaneki_Ken

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    WoW classic is tab target, **** tab target, it's old, deprecated and I won't be playing it period.
     
  12. 2Cents

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    Are you buying the Ashes/Star Citizen vaporware combo package?
     
  13. MADE

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    AOC is a scam, this is confirmed long ago.
     
  14. TwilightAngel

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    They scraped the MMO that was meant to replace WoW lol it was to ambitious and apparently became Overwatch or something

    How so exactly?
     
    #114 TwilightAngel, Jul 12, 2019
    Last edited by a moderator: Jul 12, 2019
  15. Silowyi

    Silowyi Wizard NA

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    It will def have a lot of people. Most of those are already die hard fans that wont touch any other game. As far as killing BDO, not likely. Very different game mechanics separates BDO from WoW.

    P.S.
    Iit is an extension of the main game.

    shhh, let them speculate and raise flase statements with factless opinions and falacies. Just grab your popcon and sit back.
     
  16. Asterotis

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    Wait wait! YOU FORGOT BLESS UNLEASHED AND MOBILE that BDO still has to "contend" with!
    According to xbox players, bless unleashed is absolute crap (As the PC players said it would be lol)
     
  17. Nyhver

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    It won't kill BDO, you can't kill what is already dead. BDO died for the first time when they did the PvP revamp, BDO's dead body had the horse treatment when they did the more obvious P2W cron melting costume patch. After all the slights most of the BDO population will continue to play for primarily for the only two reasons that make sense, the players that play really like this type of gameplay, (including combat, even if it's unfortunately a shell of its former self and unbalanced) and that they don't have any moral virtue, (since you're all cowards that don't duel for spots and chase the apex of skill) or intellectual worth (catch me inside the heidel libraries increasing my knawwwledge fam) so there's just about nothing short of a rare occurrence, where the player has nothing change but somehow feels it isn't worth to keep playing anymore without knowing why, or the plug is pulled on the game.

    Warcraft's problems is that it's going to stay without content forever, this is partially alleviated by the difficulty of raids, most players never did naxx, etc. but it also has a very real problem with MMORPGs in general, 'progress' with 'content' which is mainly the same thing rehashed, over and over, and keep adding stuff to further regress, (usually) the combat system because 'change and progress' and you end up with things like the wrath>cata vanish change which drastically removed skill for the skill cap.

    Warcraft's holy grail of an idea is the same problem which people may abhor even if they don't realize it, keep chasing progression and you can very swiftly find your own demise, the retail WoW is a perfect example, people want everything and they want it to mean something but you can't have everyone have everything easily and have it be meaningful, it is contrary to meaning or value. Retail wow is an endless treadmill of so called new content that isn't challenging, but everyone can get a piece, but it means nothing. That's the problem.

    This is all why, including other Warcraft's main pull should be PVP, it has worth, despite the glaringly bad RNG PVP, it still has quite a bit of skill, bursts of speed but rather slow speed, tab targeted, very opposite of BDO in many ways but still manages to be good, but I don't think it will be, despite the familiar yet new and challenging aspect of PVP, most people simple don't understand skill very well, or the game doesn't resonate with them, or people will find the unbalanced things too frustrating which I can understand- warlocks were gods/mages/shamans were gods. Most people just aren't avid pvpers.

    What do you do when reach naxx? What if most players never will? What will you do when most players never will because they aren't that good or geared, are they going to be satisfied with the endless repetition of ZG through AQ? Do you simply repeat your same mistakes to release new content which led to the current retail disaster? Do you find a way to properly release new content but keep it difficult, maybe even more difficult? It doesn't solve the problem for ZG-AQ jaded raiders, but maybe that's a problem you're willing to have as a trade-off for other good aspects. However, the moment you change anything to be less like it was- new content, it'll be only further and further removed away from the main appeal of it, it being 'classic' not "kinda classic"

    I've seen a lot of burnout, both pve and pvp, the people who grind out rank 14 and then quit shortly after are very real and probably will continue to be.

    Two antidotes:

    1) People actually enjoy chasing content and guild drama over razorgore, (or well before and after) and the guildripper that is these encounters and inability by guilds to progress past them, or the 'new players replacing the quitting ones and they stay' so the popularity remains at a respectable or very high level. This still has a interest and captivation period/problem, warcraft traditionally did very well with this, and I suppose you could still say does, but then you only have a population argument which is not very solid.

    2) More people come onto pvp and enjoy the hell out of it. You get lots of player content with tournaments, duels, bgs, premade vs. premade, even high level pug vs. pugs, twitch drama/youtube drama, player drama, etc.

    1 is vastly more likely to happen than 2

    2 would be your youtube videos with massive highlights, but of course the view count is going to be very disparate compared to the actual players competing against one another in highlight reels, the highlight reel drama is likely to happen without the rest of 2 actually being a thing



    WoW classic is good in a lot of ways, it has a lot of the 'hard grind' appeal that BDO does/did for many, it's pvp is also good if you can understand skill or enjoy it in it's particular form, it isn't for everyone. But the 'raid dungeon' aspect with difficulty, even if it's their old content, might find itself as relatively stable with a high population of players for awhile, releasing classic WoW will find a nice chord between the retail casual everyone-gets-everything-so-no-amount-of-new-content-has-a-feeling-of-meaning fiasco and BDO's hardline tedious grind, be it afk or not.
     
  18. Kanimae

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    I'll keep playing BDO.

    Many people will jump ship within the first month or two of Classic, simply because they've been nostalgic and have rose tinted glasses on about it.
     
  19. Yeah, no.

    Unless you're being pedantic and counting a cumulative 10-15 mins across an entire day (if that) remoting into the game to reset afk procedures as active--

    Then yeah, every afk player is actually active. You can wipe the white off you're nose now.
     
  20. Angar

    Angar Angar Sorceress 61 EU

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    You are part of the ****ing problem.
    Guys like you are the reason companies are milking players so hard.
    Switching games every 2 months leads to developers focusing more on cash grabs, casino mechanics and all the **** we see here instead of actual amazing games.When people like you leave in herds to try another game and end up playing 2-3 mmos simultaneously that hurts everyone. You, me and the devs.

    Other than that:
    Astelia is trash.
    No idea about lost ark.
    AIR is published by our publisher and is gonna have exactly the same scams, aggressive cash grabs, microtransactions and p2w mechanics as bdo.
     

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