Before any of you get into this I would like to preface this as a Rant. I'm frustrated just like anyone else. I'm Human. Take it with a grain of salt. When it comes down to core build almost every class has what Maehwa should have by design, but through their refusal and stubborn inability to care about anyone else's opinion or stand on the matter besides people in Korea who seemingly have no idea how a Korean pvp system works we get this mess of a class. In succession we even have to work to get super armor on redmoon. That is absurd. While other classes have protected damage we get blooming that is only good for hitting one target, its unprotected. You can't finish someone with it in a XvX scenario, you'll get cc'd. Sticky Snowflake is on a 15 second cooldown as a super armor. Stigma is only super armor during its dash, thats almost useless. You work up to redblade redmoon, you can catch someone out with it, but you'll most certainly get grabbed as well because your stuck in place. Awakening's damage has been nerfed to the point where you're suboptimal at best. Our only reliable absolute is Redmoon. Wow. Our overall stamina consumption is ridiculous. When your class' mobility is part of its highlights and you're gimped on it, while watching an awakened ninja be able to rotate movement skills at a seemingly infinite rate, there is something wrong. At this point even our current community suggestions aren't enough. We're in the same spot that Musa was before the cc/pvp change and it won't get any better. It won't get better because Koreans hate Maehwa. They hate her for reasons that we can't understand, and we aren't talking about their ******** excuse about damage. I don't want to hear that when we can see how the current state of classes are and the damage they deal. We watch other classes excel in what they do while we suffer for almost no reason other than Koreans are babies unwilling to understand anything. "Maehwa is one of the only classes that can kill someone in one combo at high ap" is a terrible excuse as to why she shouldn't be allowed to perform well in fights. If I were to ask for changes I would want the damage on Petal Bloom raised. I want Petal Drill to have stiff on it. I want cloudstab's damage back. for succ, redmoon should be super armor base, iframe in red blade, why do I have to work for a super armor that does nearly ****all. Blooming needs to be superarmor. For both succ and awakening our dash stamina cost needs to be reduced. Why the actual **** would you touch it in the first place. Its a core part of Maehwa/Musa. It really sucks when you try to perform well with your class but watch as other classes do well with their kit because their kit allows them to do well while you're stuck dealing with the ******** that never got fixed, worked on, or buffed/QoL buffed. And what sucks about it is that it feels like it won't be really changed. They're in it for the money and the Koreans don't care. They ruin everything. They ruin their own games, and once its ruined and everyone finally leaves the very same Devs try to revive it. Only to realize that the damage they dealt is catastrophic and near irreparable. It happens all the time and its really sad. I really enjoy this game's core gameplay. Maehwa is a fun class, but Koreans don't think so and boy does it sure as **** show.