Even if the part about skill-dependent pvp was true (debatable), it will remain inaccessible at large: Be it months of pve-grind-gate in order to "catch up", be it the random nature of owpvp cluttering all kind of GS/levels together, be it the renown-system not allowing for much of a gear-gap anymore, these are all dominant factors that will prevent the imaginary skill-dependent pvp from happening. Sure, you can go match gearscore with your opponent in an arranged arena-duel or something, but this is community-made artificial "pvp content" that offers no actual progression and is no different from players picking this game for role-playing or whatever. Whenever it actually matters, be it in order to win node wars or grind-spots or generally progress or whatever, such arrangements are dismissed instantly in favor of the gear-advantages. The whole "this game requires skill once you have equal gear" is just a last straw people grasp when they want to keep feeling elitist about their "accomplishments" in this game that are entirely based on simple attendance, repetitive pve-grind-chores and lucking on rng. If you truly cared for "skill-dependent pvp", pretty much every half-popular western MMO title out there does a better job at it than BDO. Not that it would be hard.