I mean. As it stands, yes it is. As it was, it isn't. The problem is while yes, each of you could go sea hunting. Or you guys could each go solo Sausans/Pirates for an equal amount of time, and make as much or more money prior to the matchlock. I enjoy sea content regardless, but objectively, there was literally no reason to do it outside of the reasons I outlined earlier. Either to up your gfunds for guild projects, or to feed money to someone in a roundabout manner. I'm a fan of any suggestions or changes that keep sea content relevant. Whether that is moving the onus of killing sea monsters efficiently from Trina Muskets to Hunting Muskets or Ram/Cannon. As for the definition. Exploits are unintended uses of gameplay mechanics, and to be frank, you can't tell me you know, with absolute certainty, that this wasn't intended. PA are pretty well known for pushing patches/gameplay mechanics that make no logical sense. While I do think it is, technically, an exploit, I don't believe the person I quoted uses the word correctly. He pretty much equates it to cheating, and something that needs to be punished, which I disagree with as I pointed out.