This is a suggestion post in response to the following bug raised here: trina-combat-rifle-doing-abnormal-damage-to-sea-monsters Really simple to solve this; Allow *any* matchlock to deal damage to Sea Monsters, Elephants, hunting monsters and structures. Scale damage of all Matchlocks and cannons (down or up depending). In the case of sea monsters take into the consideration in scaling: sea monster knowledge, sailing level, enhancement level of the weapon. In case of structures take into consideration in scaling: life skiling level (not sure which) and enhancement level of the weapon. In case of hunting monster take into consideration in scaling: hunting level, monster knowledge and enhancement level of the weapon. Make levelling sailing worth something other then just getting to professional 1 so that you can drop all the weapons and cannons to just ram monsters to death. Give us a reason to use trina matchlocks and normal matchlocks that are not game breaking.