I can't lie and say I'm not excited, but I'm pretty sure we're not going to get the changes we need So far the pattern seems to be buffing awakening and increasing options for various flows. But everything that they've done so far has already been done on valk. They've buffed her animation speed They've buffed her attack range They've allowed her flows to be used outside of the original skill They've made skills like terra flow from casti But w/e. Assuming these buffs are garbage I think it will be along the lines of: -Verdict accuracy increased to 10%, cooldown reduced to 25~20s, maybe an animation speed increase -PvE damage of Sacrum Ferit increased Some slightly useful buffs I can think of would be: -Increased hitbox of Blitz stab -Ability to move using enslar even if no target is selected -FG/super armor on terra sancta before the attack (like the recently SPED UP crust crusher on musa) < Btw, I honestly wouldn't like this buff because it would only mean people would complain more about valks without any of our actual issues getting fixed. And the 3 things I would most like to see (and almost guaranteed won't happen) are: -Shield Chase changed to I frame, cooldown lowered by 2 seconds on lvl II and III, distance travel standardized between all versions. -Resetting cooldowns REMOVED -Celestial Cry and Divine Descent actually reworked into useful skills. Make sure to raid global labs and get your suggestions out there!