I didn't join when the game first came out so I never go the reason why it went buy to play. I honestly think it should go back to being free 2 play as its been modeled after such. This is a bit of my argument: Thing is i'm not saying having a cash shop is bad, what I am saying is the things you put in there are. While you can get from 1 - 62 with no money other than the entry cost, its the journey there that is the problem. As a player that doesn't spend money on things other that cosmetics and value packs it will take me a fair bit of luck to get through the game with its in-game features. However if I where to just up load money to the game sell costumes, melts costumes, and buy artisan memories the time it takes me to get there is dramatically reduced. If the items in the pearl shop were strictly cosmetic only and had little to no impact on game play then there would be no issue. However to be as effective as possible you going to need the following: 5 tier 3 ~ 4 pets max weight max inventory 5ish maids or storage 2 maids for market place (more if needed) Costume + awking costume Functonal clothes (such as the shark outfit, maid outfit, gillie, ect) storage expanison worker expasions value pack brand stones (so you can use less durability) kama blessing exp books artisans (save siliver and time on repairs) Thats to be really effective in this game as a life skiller/grinder. Yes you can play without those, but just how much time do you add on for not having even one of those things? BDO has adopted the mobile marketing style that is to say, you can play for free but its gonna cost you extreme amounts of time. I was reminded of this when I had see a "Finish Now" button next to my workers asking for pearls and not some in game item. P2W doesn't just mean you can outright buy gear from the market, but that another player is getting an advantage by just spending more money. When I complain about RNG, its not that I think its 100% a bad thing, but to have RNG on everything is just too much. Not only that but they game punishes you for not rolling that dice the way they wanted. Hell even the items you spend money on can't even give you a 100% chance on things. Crone stones may or may not protect your enhancing. You buy pets and you may or may not get Teir 4. You spend money on fairies you may or may not get the skills you wanted. You buy horse skills coupons you may or may not get the skills you want. If your playing for free then F you because everything is gonna cost you x10 as much in time. Your fairy has the wrong skills? Go grind/fish for more until you get enough to reroll her and you better hope you get lucky and reroll a tier 4 again so you can try again at the skills. Your horse don't have the skills you wanted? Either go use billions of sliver buying one you want or you go back and start from square one. I'm not saying that things should be "ez and free", but theu should not be anywhere near that painful. You can run the game without digging deeper into the customers wallet with a vacuum. I am more than willing to spend money in the game so they don't need to be so aggressive about taking the money. Costumes shouldn't cost $40 (I say 40 because you can't upload in $5 only $10), features that are core to the game shouldn't be locked behind a pay wall (energy management from the map with value packs, processing from bank with maid outfit, auto looting with pets, ect.). These flash sale are even worse since all they do is make you think a costume is here for a limtied amount of time as if they are not going to be back next year (on this on I mean that giving players only a week to buy an outfit is stupid as it punishes player who bought stuff before patches or days before the sale with no notice). The thing that kills me even more is how KR gets hands outs all the time and no one says anything, but heavens forbid if NA complains. I wonder how you can be consider the best sever if your getting helped all the time.