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Why nobody plays lahn?

Discussion in 'Lahn' started by BboydD, Mar 12, 2019.

  1. NVG

    NVG

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    Try vs a 370dp evasion using TADD (evasion offhand). That will be 1000 evasion with buffs (including addons, passives and smokescreen). See if you can combo that. If ninja uses furniture buff and helix, food, villa, that will be over 1100 evasion.
     
  2. KajdanKi

    KajdanKi Kajdanki Lahn 63 EU

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    Bad at high end pvp? If you failed playin it than dont type ********.

    True, she isnt any good at node wars but shines at duels . One of the classes that you need to really think before you use skill in pvp - other classes are rather like spam rabdomly and you win eventually.

    To sum up - you need to practise way more to achieve smin with lahn than ninja or archer for comparision.

    Choice is yours D:<
     
  3. Blitzball

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    Your opinion is biased because you are playing Lahn. This class is one of the easiest to play. Ninja & Archer are way more difficult to master :D
     
    Stillwaters likes this.
  4. Noctemis

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    Sounds like a git gud against lahns...Probably easy in terms of combos, but hard in terms of survive because our stamina management and our engage which depends a lot of Grab and baiting the enemy into a static CC.

    Other choices for CC an enemy are very risky and probably dead.
     
  5. perfectlywinslet

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    lahn is so fun i don't understand
     
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  6. Blitzball

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    Stamina management , lmfao. Seems you are a Phantom Dance spammer. Your grab is broken , no one wants to engage a Lahn if she has her grab available.
    If you miss the grab , just use Blade of Blood ( lingering SA ) or Sacred Dance to still have a chance to CC while being fully protected , until the grab is up again :D
    You can also Phantom Dance , S block , Phantom Dance , S block , Bloody Stride ; or flying , for temporize the grab cooldown D:<
     
  7. MacDuffle

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    I play lahn.

    One of my favorite PVE grinders, hands down. The knockdowns get wicked stackable, the flight boosters become endlessly useful for everything, long range kick combos, all of it

    The only downsides might be:

    -the Awakening combinations aren't as fluid to chain
    -PVP play is considerably more nuanced, the wind-up required for several moves will have you landing second a lot, no matter how much attack speed you stack (Sorceress is a great foil for Lahn for example; leaping knockdowns on first strike tend to interrupt most moves)
    -pretty terrible lateral evasion, lengthy cooldowns on backward teleport
     
    Stillwaters likes this.
  8. Nabuch

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    And the **** will a Tadd player do to my PEN armors? Without Z buff/Asura player like that will be useless.

    700 evasion Ninja with PEN armors is a much better benchmark, because you will ACTUALLY fight people like that in top siege guilds.
     
  9. Nabuch

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    Stamina management like... several lingering SAs you regen stamina on and Shift+S which is loooong iframe? Not to mention you can just peace out with things like Rabam and C swap's lingering FG.

    If you have big issues with stamina on Lahn that means you have huge git gud issue because you spam side dashes whenever someone is next to you. That means you panic, and that's 90% of git gud issues of BDO. As I said earlier, it took me extremely short time to learn how to stay alive on Lahn. The tools Lahn has to prolong fight is crazy. Staying alive is simplicity itself when you can just Shift+A>Shift+S>Shift+A and iframe entire ults.

    Telling others it's git gud issue when you say it's hard to survive... Geez.
     
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  10. NVG

    NVG

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    Your PEN armors are DR based (Griffon+Dim+Urugon+Bheg) or Evasion based (Green helmet+Dim+Muskan+Leebur)?
     
  11. Nabuch

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    Not trying to sound like a ****, even though I'm a grade A douchebag, but seriously. Are you from NA that it's even a question? Full PEN 360 DP in DR is one combo for 265-269 AP players. Of course I'm evasion. Even Valks have slightly better results with evasion setup, though there's a difference in block sturdiness.

    If you look really closely, this guy loses 60% HP JUST FROM DK'S SPIRIT LEGACY

    https://clips.twitch.tv/StrongSneakySrirachaHeyGuys
    Wizard was walking, Mystic did one Shift+LMB attack which doesn't do significant damage (has debuff, but so does DK's attack) Witch was doing the slow. The only damage skill used was the DK using Spirit's Legacy. That's the state of DR in endgame meta with AP scaling. It's useless. You just get melted. No full PEN player with 356 DP should ever get half HP'd with no Down Attack spammable DK skill. That was just one skill in a combo, default DK combo has like what, 8?
     
    #91 Nabuch, Jun 4, 2019
    Last edited: Jun 4, 2019
  12. ArvanitySSJ3

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    Just go and play her, she can be very rewarding :)
     
    Grammatolo likes this.
  13. Blitzball

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    All i see is busted ult and grab engages. Not rewarding at all zzz
     
  14. Bnna

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    since i rerolled to lahn from sorc and played on the class for around half a year while doing shitton of open world pvp before rolling back to sorc i felt like maybe i should say something here about my experiences and why i rerolled back, especially based on the amount of bs that is being spread about lahn (also because its maintenance and im bored and feel like writing a novel). because only very few people play it i feel like a lot of even top pvp players don't really understand how this class works at all.

    1. Lahn is absolutly broken in 1v1. whoever says something different has no clue what he is talking about. it is easely top 3 of the strongest classes in duels and despite the fact it does have counter match ups - it obliterates half of the class pool without almost any chance which easely makes up for that. most other strong 1v1 classes have a lot of match ups that are going to be 60-70%, while lahn can win 10 out of 10 against a lot of classes even with good play from the people you are fighting on equal gear, which is fairly rare. for all my time in aakman (and that means a lot of time spent there btw) i remember 3 duels for spot in total that i lost and most people prefer to not even duel a lahn and just leave as soon as they see you. i am aware that 90% of the people you fight there are witchzards or pvesas, but it still shows pretty well what you can do given the right class pool even with way below average gear.

    2. Grind on lahn in general is very strong. The overall high damage, ls on half of your awakening skills and low required apm makes it so you can grind most spots semi afk while watching movies for 5-7 hours a day and still make ridiculous amounts of money. you also have good spot variety to choose from. lahn also has fairly low ap requirements for most spots it is good at. That being said - on almost any spot there is going to be classes that beat you on pure t/h output. when going for the best grind in the game archer or mystic for example will be way better picks, and also pretty flexible on spot variety.

    3. For open world pvp and small XvX scenarios it is also one of the strongest classes. You have very high general mobility and can run away from most setups when you feel to, while tailspin vice + sidestep follow up skill does ridiculous amounts of protected burst on high ap and allows you to take out squishy targets very fast. your grab can make life for certain classes hell and fighting line ups that have a lahn in them almost impossible under certain conditions. that being said, the presence of a sorc coupled with weak gear will make life very hard for you and it is in general very tough to do anything when you lack either ap or dp and have to fight classes that can do high amounts of damage into your SA.

    Here are the main problems with the class:

    1. this is the biggest problem in general. lahn is by far the squishiest class in the game that has to rely on superarmor while not adapting hybrid builds well. that combined with 2. raises the gear requirements for large scale to be almost highest from all classes in the game, being even higher then those of classes that base on trades like musas. having 305-315 dp a lot of classes can perform fairly well because their basic mechanics allow them to avoid damage for most parts of the fights. playing on a sorc i feel like even with 290 dp you can do okay, while a lahn will get legit obliterated in 1 second with 300-310 dp when fighting high ap players. even put in a flank you will have huge problems surviving. engaging on a target just with grab tailspin vice can easely kill you faster then the target even when the target is a ****ing archer with 300 dp. you also have zero ranged options whatsoever and your only way of being useful is to go into melee. when fighting for example high ap musas in 1v1s your grab will protect you because it is fairly hard for musas to do damage without high risk of getting grabbed, but in mass this kind of mechanics does not apply anymore - and believe me, everybody from ranged to melee will start hitting you with the strongest hitting skills as soon as they see you over almost anything else because you are a lahn.

    a match up that highlights most problems with lahn really well is the 1v1 against sorc. the grab when used is going to kill you more often then a good sorc, while when two players with 269 ap and 302 dp fight the sorc will force you out of SA rotations with 2 skills and you will either use fg which the sorc will capitalize on or run for your life for 20 minutes until another engage to repeat, which the sorc also might capitalize on by pressing L and starting processing until you engage again, then repeat (selfheal sucks without being able to hit a target. dash heal is by far not enough).

    2. AP scaling. While lahn has insane amounts of single target damage at high amounts of ap (damage starts to skyrocket from 265 ap upwards), too low ap or accuracy to take out a target will make life very hard for you. other then the damage of a lot of other classes lahns damage is by far not as conditional and also bases on cooldowns. when you can not take you a target you can try to get a dp debuff with sp or rabam, if its still not enough - thats it. the target is pretty much completely untouchable for you. that is also one of the main reasons why lahns did not perform well on bsl - 253 ap lahn damage sucks. a lot of match ups that you normally win with eyes closed are going to be impossible all of a sudden because you just can't kill - for example valks with hybrid builds, lol.

    while for example the sorc has both buff up with ad+stinger crit buffs and downsmash resets to make it possible to kill targets you don't have enough damage to one combo, when the lahn can not kill in one combo it requires the target to have brain damage to still manage to die. also the grab is pretty much your highest damage opener besides from retarded self downsmash and not cancellable sacred dance, while for example a starting float with sp will do less overall combo damage because the transition from it sucks.

    other then for example valks and witchzards that adapt hybrid builds pretty well, because of how the lahns ap scaling works you are required to have both 269 ap and high dp to not die in SA (also accuracy btw, lahns acc scaling sucks too. not a single skill that also does damage has more then... 11%? (i think it was 11 cba to look up) acc modifier, also no usable eva debuffs, no acc buffs. you are ****ed if you miss accuracy)

    3. stamina management. people who will tell you that sorcs and lahns are similar ("lahn is a sorc with a grab") have no clue about how lahn works in most cases. those two classes are very different on almost all aspects - and most of all on stamina management. lahn does not have any tools that help you to manage stamina while still doing something that is useful (nr 4. does not make it better btw). when playing on a sorc you can play with 1900 stamina and be fine if you play your class well. on a lahn even running a meme build with 3k stamina you will feel like you are hungering on stamina all the time. the superarmors get trashed in 2 seconds. the s+c transition from preawa skills into block is strong but situational and ye - also gets trashed in 1 second.

    4. mobility. this sounds really silly because only 2.5 classes in the game have any chance to catch a lahn when it just starts running in a straight line. but the problem is that the mobility of a lahn is extremely unflexible. in any kind of mass you pretty much only have one way to disengage all the way out on a fairly long cooldown (yes, you need the flow from ns, just ns isn't enough. longer cooldown). you are pretty much a dive based class, that jumps in once in a minute to try and do stuff - on a very limited time frame, based on your hp and stamina. compared to mobility monsters like musa and mae who can pretty much move forward and backward engage and disengage whenever they like this is extremely clunky. most other classes will also have much more flexible movement, even when they lose by a mile when they just try to outrun.

    another huge problem is that only way of frontal engage is pretty much double dash grab, because everything else either has huge wholes (spring breeze w+lmb w+rmb) or no good transitions into cc skills that are either quick or protected and not stationary. unfortunatly it also requires people to have brain damage to get hit by the double dash grab, easely the most telegraphed engage in the game. the only classes that get hit by it despite not ****ing up completely are valks, archer or witchzards without tp. any other usable cc that you have is pretty much based on a target jumping you - and you have a lot of possiblities there, but all of them are baits based on slow casting skills you want people to jump into, or rather quick but short ranged and unflexible w+rmb (yes, there is not a single good transition into this. target still has to come close by itself. i tried spring breeze into w+lmb behind and back attack with furious chase for some time but its rather dagerous and rarely works). that is also why you will only see good lahns going for double dash grab when they know you can not dodge bc you ****ed up and used your stuff for something else (hello @ warriors that use their 2 sec cd iframe for movement in 1v1s vs lahns). pa even took away the only way to do a good fake engage with ****ing up the double dash tailspin transition - btw completely unintentional im like 90% sure.

    5. no tools for trading damage whatsoever. pretty much all of your classes abilities are designed to hit a single target that is cced. protected skills have either small range or no damage. tailspin vice requires ridiculous amounts of gear to be used for trades and still has small range.

    6. it is actually ****ing boring for everyone who is interested in mechanics and outplaying the people you fight. this was by far the main reason for me personally to go back to sorc. yeah you can show skill by using preawakening skill set a lot, pulling off insane grabs on ninjas out of stealth or baiting people to jump into 2 second animations which is kind of funny once but when its the only thing you have it becomes very repetative with time. and the problem is that the play is so one dimentional that the difference of impact that a lahn that uses the whole preawakening skill set alot and does insane grabs and a lahn that plays on the class since a week and only knows double dash grab bd hold is going to be fairly small compared to most other classes (still not talking about the 3 button classes like musa or mystic obviously, but yeah). when you win - it's because of your opponent (class or skill) when you lose - if you lose - it is pretty much also bc of your opponent. also - no one wants to fight you. literally. no one. and when you beat a dude that outgears you by 40 rs 10-0 even when he is complete garbage and doesn't understand the difference between SA and iframe, also a ninja, rank 1 on rbf on your server and only uses block jump for any engage - it is going to be "bc of your class", then he will tilt and leave after 10 minutes. like no joke, i even dueled a lot of sorcs that tilted out bc "youre a lahn bro ofc you win".

    if somebody has made it till here - you have my respect. i was just kind of bored and felt like in the position to talk about lahn. also maybe it helps someone who wants to reroll to lahn and doesn't know what to expect.
     
    #94 Bnna, Jun 12, 2019
    Last edited: Jun 12, 2019
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  15. thdsm

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    This is entirely accurate.
     
  16. bloodpuddle

    bloodpuddle Lahn 62

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    pretty much my experience and opinion on lahn too.
     
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  17. Lilith.

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    Well to me it looks like allot more peeps play lahn atm. If i look at the world in game lahn is a class i tend to see more and more. The most beautiful thing about that is my guildies told me when lahn came out it was going to be the worst class in the game..... ohh how wrong they were ^^ love my lahn <3
     
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  18. Hekki

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    I was try to create one. But small boobs...
     
  19. Kanimae

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    I tried her twice, just couldn't get into her playstyle. I adore the mobility but the rest is just meh.
     
  20. D-text

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    Ok, some time passed since i rerolled to lahn. 270+ ap / 301+ dp. Played alot of 1v1, mass pvp, pve.

    PvE
    Overall its ok, BUT, there start to be problem when you cant kd mobs and do down damage. Wizard or any other class with the same AP doing much more damage for miru than me (they one shot, and i need to use 2-3 skills). Spots like Akaman is very good, Hystria is fine, sycaria never been there. Anyway it very good and you should not have any problem in it

    1v1
    I cant say that this class is bad, in fact its godlike since we have range grab. Movement is not that bad, you can outrun most of people.
    General problem is stamina management, when your dash and some skills consuming it like v8 audi. Another big problem is that some of our skills cant be canceled where i found its kinda retarded, and when our enemy know when we use them and playing ninja/kuno/sorc can use it to grab us, or simply jump on our back.

    Most of skills have very long animation, that sometimes i can go make a tea, then come back and animation is still on go. There was so much duels that i lost mostly of it, and in fact time between using skill (animation) and real skill start is like 1 sec delay which sometimes makes me wonder what is going in my head that i want to play lahn.

    Most of my pre-awak skills are locked, awakening like 4 or 5 - where I find it stupid that most of our arsenal is useless.

    Not that much combos to kill. Mostly 1 where at end you use tailspin or bleeding hearts. Not sure if PA will ever change anything to animations, and some changes to skills to be able to cancel. If no then this class has no future.
    Found that DP means nothing to lahn. Not sure if there is some kind of bug in it, but others classes with same DP can take more dmg than us, in fact im pretty sure Lahn is the most squishy class out there.

    mass pvp
    Oh boy, if you can dont play it. Yeah i saw those cool videos from mass pvp, where lahn ownz everything, but in reality its not like that. (if you play vs plebs, or outgear them by 30-40 ap)
    Anything that touch you - your are dead.
    Running around your blob, harasing enemy is the only way to play, killing cannons and so on. She is good in castles for sure, where you can jump like real MVP and looking for alone targets.



    tl;dr
    Is it lahn playable ? Yes, but only if you want to play 1v1 or only PvE.
    Should you reroll to lahn (for pvp) ? No, there are classes that doing 1v1/mass pvp much better
    Lahn brings nothing to guild in my opinion. You need to have 281+ AP to really be scary but still will be limited to runing around in pvp and looking for easy targets
    The most squishy class out there.
    Cant cancel most of skills
    Long animations
    70% of skills locked cuz they are useless
     
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